Talk:Rancor Collar

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Negative side effects

Throat Stab killed me, did 95% max HP*1.1. = Physical Damage Taken +10%
Monsters nuking me did 10% more with the necklace on = Magic Damage Taken +10%
Hexenpilz's 1005 damage Silence Gas instead did 1105 = Breath Damage Taken +10%
So overall, it has Damage Taken +10% --Byrthnoth 22:36, 15 June 2011 (EDT)

Tested with my mule and recently reset hate. 1000 damage from 1000 needles, so resetting tonberry hate removes this effect. Considering that the above test was done before killing Tonberries for a second night, and the below test was done after, I think it's safe to conclude the potency of this piece maxes out around the same time as how much you have to pay to reset your hate. --Byrthnoth 21:41, 23 June 2011 (EDT)

Positive side effects

Appears to give at least Critical Hit Rate +5%.
Dark Depths, Gnarled Horn, Razed Ruins, 5 Crit merits (95% crit rate) with Collar on parsed 321/321 Crits (100% crit rate). The odds of 321 consecutive critical hits if the actual critical hit rate was .99 is <5%, so we can be 95% confident that it's 100%.
Got a non-crit without the merit. Guess it's actually 5%!
Note, at this point Everyone's Grudge does 2761 damage to the tester with the +10% collar on. Assuming it's 5 damage per tonberry, that's 502 kills = 5% Crit rate. Maybe it goes higher? I can test it some other time. --Byrthnoth 18:57, 23 June 2011 (EDT)

I tested on my mule with the same Atma (RR/GH/DD) and got a 100% crit rate, then I wiped his hate (6k gil) and went back and tested again. It's no longer 5%. Non-crits everywhere. Currently parsing 93%, but it's probably actually 95%. Tonberry Hate Matters --Byrthnoth 21:26, 23 June 2011 (EDT)

Things it doesn't do

  • May give increasing Accuracy if enough Tonberries are killed with it on.[1]
    • Nope, killed 500 Tonberries with it on and it still only gave 6 Acc. --Byrthnoth 18:57, 23 June 2011 (EDT)