The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
User talk:Millsih
I am currently working on the FFXI Simple mission guide.
The format for the guide is to have the following interaction types of organization:
Talk: NPCname -ZoneName HP#closestToNPC (NPC-Coordinates)
Travel: -ZoneName MethodOfTravel with a ">" indicating the next step within this style of step.
- Unity Warps are an exception as the method of travel will come first.
The design as such is to focus on the actions taken by the player in order within the game. The reason Unity Warps take a priority is due to their "unorganized" method of travel. Home Points and Survival Guides method of zone organization is uniform, whereas Unity Warps are organized differently, thus the emphasis is on the level of the unity warp takes priority, then the location name, as you would do so within the game when selecting which location for a unity warp, within the unity warp menu.
I'm simply creating this discussion page and user page, in case anyone wishes to leave feedback for the guide itself.