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Category:High-Tier Mission Battlefields/StygianPact
Video and Walkthrough
This can be done on any Difficulty.
Strategy - This fight is very simple. You fully buff a MNK then do 4-5 Step SC's to destroy Odin. BRD Cast in order: Minne, March, Minuet, Minuet COR: Chaos Crooked + Samurari...... Continued in Youtube Video - https://www.youtube.com/watch?v=ucg2_1BP0l8
- Jobs: PUP(Tank), RDM, SMNx2(Nirv), THF, COR(Regal).
Your mileage may vary based on your gear, but straightforward fight with no 1hrs needed and relatively safe. Automaton Tanks, RDM makes sure to keep Endark dispelled, Silence on, and other debuffs secondary to that. SMNs do Volt > Crush for Light. THF for THing, COR for PUP/BST Roll.
- Overall about a 10 minute fight or so based on your Summoners.
Two things of note will be Zantetsuken X at ~50% which will kill the Automaton so be ready, and it can use Zantetsuken Kai under 50% which can one-shot the Puppet as well. Can always swap out a THF for another SMN or even a GEO but honestly you want TH for this fight. -- 23:12, 6 July 2019 Karbuncle
Tank/NIN, BRD, RDM, RDM, SMN/SCH, THF (TH only)
The whole point of this strategy is to deal 0 damage melee hits with non-iLvl weapons to Odin and avoid providing any TP. The damage will be done by 500+ damage/hit En-spells.
The only way to lose this fight is for Odin to become unsilenced during Manafont. Kaustra will instantly give TP and cause a wipe.
Otherwise, this is perhaps the simplest way to do the fight.
- Tanked as BLU/NIN with enmity spells and dealt out en-damage. Between Paralyze and Slow, Odin was a joke to tank.
- SMN grants En-fire, AoE Firestorm, etc.
- BRD sings March, Madrigal, Wind Threnody II for RDM's JA Silence, and switches to Fire Threnody II afterwards.
- RDM's job has already been made pretty clear, but if not they also melee and deal the bulk of the damage.
- Jobs: PUP/COR, THF, RDM, WHM, SMNx2
Fairly easy fight, fought him about 10 times with this setup each time taking about five to seven minutes, fighting him on difficult with more summoners was fine, but he didn't drop anything in the five tries, switched one smn for a thf, and another for a whm, spammed normal with about a 50% chance something would drop, got the hat X2, body, and both rings.
Now for the strat: pup start the battle off with beast roll, use Steam Jacket (for endark), and other standard tank attachments. water, light, fire maneuvers did it for me. deus ex/repair on wipes (zentezuken X below 50%) and get your little puppet on there as fast as possible.
- SMNs use ifrit > flaming crush, not much else to it, resummon when ifrit dies, wait for rage timer, assault > crush.
- RDM buff the party with refresh, phalanx. try and keep odin debuffed and dispelled
- THF get that TH on odin, enjoy tasting the floor for the rest of the fight
- WHM didn't really do much but cure on converts and pro/shell at the start, raise when needed. could probably replace with another SMN for difficult/Very
Odin will get loose multiple times below 50% due to his X aoe death move, i recommend standing in the circle and whoever gets aggro runs clockwise around the stage until the pup gets enmity again -- 16:58, 13 June 2019 Alokin
- Solo NIN/WAR
Trusts were apu, cherukiki, koru, arciela, ulmia.
Turn whenever you see him cast dread spikes, RDM trusts will remove it pretty fast usually.
Eat defense food, and right before it's at 50% you'll want to pop defender and cast aisha: ichi (atk down) on it to prepare for the Zantsetsuken x move. Zantsetsuken x killed cherukiki, then it used Zantsetsuken x a second time, trusts lived it, just keep aisha on it. Keep up Migawari too.
Modified my tp set a bit for less multi atk and more crit/subtle blow incase I accidently landed an attack round during dread spikes i didn't want to quad atk myself to death. Not the most consistent though on easy, went 1/3. Having two rdms for dispel helped. Griffinx (talk) 04:17, 25 August 2019 (EDT) Griffinx Griffinx (talk) 04:17, 25 August 2019 (EDT) Asura
- Solo PUP/WAR
Used Apururu(UC), Koru-Moru, Iroha II, Selh'Teus, Shantotto II.
Using pup tank with Soulsoother/Valoredge Strobe, Strobe II, Optic fiber, Optic fiber II, Auto Repair IV, Armor Plate IV, Armor Plate III, Mana Jammer IV, Heat Capacitor, Mana Jammer III, flashbulb, inhibitor. Keep up fire and light maneuvers switching between double fire and double light depending on HP of automaton.
The trust will die when it does (Zantsetsuken x?) which killed all trust and automaton. After the wipe of trusts and automaton, I used Deus Ex Automata then proceeded with Heavy Artifice for benediction and Overdrive for extra power since trust was gone. Run in get a hit or two and then run out depending on delay trying to avoid all moves it uses. Keep Oils +3 on hand and use as needed and fight is easy. Took about 20 mins. Blazingson (talk) 10:39, 15 June 2019 (EDT) Blazingson
- Solo BLU/RDM
With Yoran, Koru, Selh't, August, Brygid (for defense buff). Took a little learning, but I was able to solo with trusts. Ate def food, saved Diffusion MG for close to 55% so my trusts would get def boost for Zantsetsuken x and used Saurian Slide to lower (-25%) his attack so they would survive.
Make sure attack buff from Yggr is dispelled! Blank Gaze works, or just don't drop him to 50% before Koru can dispell it, Yoran died to Zantsetsuken x in my first 2 attempts due to me not lining up buffs/debuffs/dispell and caused me to wipe. I had intended to use Bio II as /RDM, but I think Koru put up Dia III at some point according to my timers, so sub job is probably flexible.
Every time he did the Geriirothr, I cast Diamondhide so mages would have a buffer for the next time he used it, not sure how necessary/helpful it was. I wanted to try with MG, but Harden Shell might work better/more often. I'm sure this would not be successful 100% of the time, but it is possible. Davecus (talk)
- Solo BLU/DNC with relative ease.
Followed above loosely, Trusts were Apururu, AAEV, Iroha II, King of Hearts and Brygid. Ate a random Def food i had on myself, nothing special. Diffusion MG ~60%, kept up Saurian Slide, Blank Gaze, tho it was a pain to land with all of the Intimidations. Maybe i just got lucky, but Zant. didn't hit anyone, and was only used once. I had Diamondhide set, but kept getting stunned out of casting it, so eventually stopped and just focused on killing it/keeping up Saurian Slide.
2nd Attempt pretty similar, used Black Curry Bun, same trusts, Apururu was killed off early by a double TP move (he did mainly his AoE damage TP move this time) Still no deaths to Zant X, and King of Hearts main healed with a few Plenilune's from myself. Dmhlucky
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