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Guides • Crafting • Trusts • Apex Monsters |
Cursna
From FFXI Wiki
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|---|---|---|---|---|---|
| Description: | Removes curse and bane from target. | ||||
| Type: | White Magic | Skill: | Healing Magic | ||
| Target: | Single | Element: | |||
| Casting Time: | 1 second | Recast Time: | 10 seconds | ||
| Cost: | 30MP | ||||
| Range: | 20' | ||||
| Cumulative Enmity: | 0 | Volatile Enmity: | |||
| Command: | /ma "Cursna" <t> | ||||
| Scroll: |
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| Scroll Flags: | Obtainable from Goblin Box, Usable inside Mog Garden, Can Use, CanSendPOL, NPC tradable | ||||
| AH Listing: | |||||
| Spell/Job Level Information | |||||
| Job | Level | Condition | |||
| White Mage | 29 | N/A | |||
| Scholar | 32 | Addendum: White | |||
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| 99 | Main | Cursna +100 | |
| 99 | Hands | Cursna +10* | |
| 99 | Hands | Cursna +15 | |
| 99 | Legs | Cursna + | |
| 99 | Legs | Cursna +15 | |
| 99 | Legs | Cursna +17 | |
| 99 | Legs | Cursna +21 | |
| 99 | Feet | Cursna + | |
| 99 | Feet | Cursna +10 | |
| 99 | Feet | Cursna +5 | |
| 96 | Neck | Cursna +10* | |
| 96 | Neck | Cursna +15* | |
| 96 | Ring | Cursna +10* | |
| 96 | Ring | Cursna +15* | |
| 99 | Ring | Cursna +20 | |
| 99 | Back | Cursna +5 | |
| 99 | Back | Cursna +15 | |
| 99 | Back | Cursna +25 | |
| 99 | Neck | Cursna received +20 | |
| 99 | Ring | Cursna received +7 | |
| 96 | Ring | Cursna received +15* | |
| 96 | Ring | Cursna received +20* | |
| 99 | Waist | Cursna received +10 | |
| 99 | Legs | Cursna received +10 | |
| 99 | Legs | Cursna received +15 | |
Notes
- Target can be any player character
- Although it is not indicated by the help text, Cursna also has a chance to remove Doom from player characters.
- Doom Removal Rate = Base Rate * (1+(y/100))
- Base Rate = (10+(Total Healing Magic Skill / 30))
- y = Total Cursna+ stat from gear
- Healing Magic Skill affects the removal chance. At 0 skill, the chance is 10%.
- At 500 skill the chance is 26%. At 600 skill the chance is 30% and at 1000 skill the chance is 43% as per the new JP Dev post info.
- There is no known cap on how much Healing Magic Skill one can have to affect the removal rate. This may be tier based or formula based.
- At 500 skill the chance is 26%. At 600 skill the chance is 30% and at 1000 skill the chance is 43% as per the new JP Dev post info.
- Overall, equipment that increases the effects of Cursna (Above) will multiply with the base removal rate (26%) rather than simply adding to the percentage value.
- This effect is 1% for every +1 effect on equipment. With this, it is possible to raise the removal rate to 100%.
- Doom Removal Rate = Base Rate * (1+(y/100))
- Cannot remove Zombie or Haunt, despite those also being Curse-type debuffs.
* Values based on Square Enix's Offical FFXI 2013 Guide. These books have been known to be incorrect though.
| Purchased From... | ||
|---|---|---|
| NPC Name | Zone | Notes |
| Hasim | Lower Jeuno - (H-9) | 8,586 Gil |
| Zafif | Al Zahbi - (J-8) | 8,586 Gil |
References
* Adjusted based on 2016 forum post

























