The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Damage Limit+
From FFXI Wiki
| Job Trait Information | |||
|---|---|---|---|
| Description | Grants a bonus to maximum physical damage. | ||
| Type | Level | ||
| Tier | Level Obtained | Value | |
| I | DRK20, MNK30, RNG30, DRG30, WAR40, SAM40, BST45, PUP45, DNC45, THF50, NIN50, RDM60 | +26/256 (~0.1) | |
| II | DRK40, MNK60, RNG60, DRG60, WAR80, SAM80, BST90, PUP90, DNC90 | +51/256 (~0.2) | |
| III | DRK55, MNK90, RNG90, DRG90 | +77/256 (~0.3) | |
| IV | DRK70 | +102/256 (~0.4) | |
| V | DRK80 | +128/256 (~0.5) | |
Notes
- Introduced in the September 2018 Version Update[1] as augments for some of the JSE Necks, the December 2018 Version Update[2] made this a job trait.
- This Job Trait provides an increase to the player's pDIF cap as a flat value.
- This does not increase the value of the pDIF term, but simply increases the overall cap on the pDIF term.
- e.g. Great Katana non-critical hits start at a pDIF cap of 3.6. A Samurai with the Damage Limit+ II trait will have a new pDIF cap of 3.8 since the Damage Limit+ II trait provides +51/256 (or roughly +0.2) to the original 3.6.
- The Damage Limit+ job trait also applies to all physical and hybrid weapon skills.
- A player's pDIF will depend on a number of factors like weapon type, attack bonuses on actions taken, defense bypassing mechanics, etc.
- For further information on pDIF, go here.