Missions • Quests • Coalitions • Assignments • Reive
Skirmish • Delve • Incursion • Vagary • Sinister Reign • Apex
Missions • Escha • Domain Invasion • Geas Fete • Omen
Ambuscade • Dynamis Divergence • High-Tier Mission Battlefields • Master Trials • Monstrosity • Unity • Odyssey • A.M.A.N. Trove
|Guides • Trust Magic • Mog Garden • Monster Rearing • Job Points • Crafting|
|Ultimate Weapons • Ultimate Augments • Escutcheons||Latest Update Items|
FINAL FANTASY XI Roadmap for October 2011 – March 2012
| Attention, adventurers of Vana'diel!
Today, we are pleased to present an updated FINAL FANTASY XI roadmap covering the months of October 2011 through March 2012.
*Dates noted on the roadmap indicate the time at which new content will be introduced on the test server.
October 2011-March 2012
With the addition of the test server, the FINAL FANTASY XI development cycle will shift from the periodic large-scale version updates seen thus far to a more frequent introduction of specific content as it becomes ready for release. That content will be tested by you, the players, and refined by our development and quality assurance teams to ensure the most challenging and enjoyable playing experience possible.
New content will hereafter be implemented in the following manner:
1. Development of new content
4. Refinement phase
5. Content released!
An increase in the level cap from level 95 to 99 as well as additional adventures to embark upon, new job abilities and appropriate refinements for existing ones round out the planned focus for this month's content.
For player convenience, monster placement will be adjusted and the porter moogle system expanded.
Features proposed for this month include a new battle system for level 99 players—tentatively named The Last Stand, a renewal of the Nyzul Isle Investigation battlefield, additional weapon skills, a level cap increase for adventuring fellows to 95, and further job adjustments.
This month's test server update is scheduled to introduce the fourth chapter of Voidwatch, additional job adjustments aimed at level 99 characters, and refinements to merit point groups one and two. The scope of these job and merit point adjustments will likely exceed even those implemented with the level 99 cap increase.
Features planned for this month include: a new dungeon crawl system, the latter half of Voidwatch's fourth chapter, a further expansion of the porter moogle system, and adjustments to limit break quest difficulty.
We thank you for your continued exploration of Vana'diel and wish you many more incredible discoveries in the future!
The FINAL FANTASY XI Team