- Summons Varanus, immobile mobs with enfeebling aura (Amnesia, Silence, Poison(50/tick), after using Chilling Roar.
- Varanus will spawn on the target of Chilling Roar.
- Varanus despawn after ~2 minutes.
- Varanus auras have a 3 yalm range and you can auto-attack them outside of their aura range.
- Uses the moves Chilling Roar (Terror), Dark Star, Chaos Blast, Soul Douse (Doom), Sinister Wing, Dexter Wing, Dancing Tail, and Abyssic Buster.
- Gains a 9 yalm range Bio Aura that begins at -10% Attack at set HP intervals. The Bio begins at 5HP/tic and increases as Anguis' HP decreases.
- Soul Douse resets hate on anyone hit by it.
- Spawns with no Aura, Wings Down
- At <= 89% HP Aura turned ON. Still used Comet x5 (Aura is 5/Tick and -10% Attack)
- At <= 79% HP Aura turned OFF, Wings are now Up
- At <= 69% HP Aura turned ON, Wings are now Down (Aura is 10/Tick and -15% Attack)
- At <= 59% HP Aura turned OFF, Wings still Down
- At <= 49% HP Aura turned ON, Wings are now Up (Aura is 15/Tick and -20% Attack)
- At <= 39% HP Aura turned OFF, Wings are now up
- At <= 29% HP Aura turned ON, Wings are now Down (Aura is 20/Tick and -25% Attack)
- At <= 19% HP Aura turned OFF, Wings are now Up
- AT <= 9% HP Aura turned ON, Wings are still Up (Aura is 25/Tick and -30% Attack)
- Uses different versions of his TP moves when wings are up. They have additional status effects.
- Dancing Tail gains ???.
- Soul Douse gains 5 second countdown Doom (normally 10 second).
- Chilling Roar gains 70% Enmity Reduction?
- Dark Star gains Defense and Magic Defense down.
- Uses Chilling Roar x2 in a row between 20% - 11% HP (only summons 1 Varanus).
- Uses Chilling Roar x3 in a row <= 10% HP (only summons 1 Varanus).
- Immune to Paralysis, Silence, Bind, Gravity, Sleep and Petrification
- Casts Comet, Blindga, & Sleepga II (20 yard range)
- Casts Comet 5 times in a row.
- Can cast Meteor and Drain (AOE - 10~15 yard range) below 50% HP.
- -50% Earth / Water / Ice damage taken
- -90% Dark damage taken
- Insane StoreTP, ~300+?
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