The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Antagonistic Ambuscade
From FFXI Wiki
| Battlefield Information | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Location: | Boneyard Gully | Level Restriction: | None | ||||||
| Entry Item: | Participation: | 6 Members | |||||||
| Entry Currency: | Time Limit: | 15 Minutes | |||||||
| Drops: |
| ||||||||
| Personal Pool: |
| ||||||||
| Special Event Pool: |
| ||||||||
Enemies
| Name | Qty | Notes |
|---|---|---|
| Antiphus Antlion |
1 |
Extreme damage resistance until Spawns are defeated. |
| Antiphus's Spawn Antlion |
4 |
Underground |
Notes
- All monsters start out underground in a rectangular area in the middle. You must run over the exact spot for them to pop out with Pit Ambush.
- This can be a hard task low man due to the time limit and Draw-in, so using a tool like Mappy can greatly assist in locating the exact position to run over most efficiently.
- The four Antiphus's Spawn must be defeated before Antiphus will take much damage, but they respawn after a certain amount of time (~1~2 minutes after all four are dead).
- It is possible to beat Antiphus without defeating the Spawns solo at item level 119, but the 15 minute time limit will be a serious concern.
- Melee hits on THF/WAR would be 50-100 damage each, WS for 700-1000. Antiphus had bad accuracy but would hit for 100+.
- This is compared to, as an example, a single WS knocking out 80% HP when weakened.
- Best bet is to have an evasive job aggro the underground monsters and have everyone kill them until Antiphus spawns, then supertank him until you have killed all four spawns.
- When all four Antiphus's Spawn are dead, Antiphus will lose his damage reduction within a few seconds. Zerg it and do as much damage as possible.
- Repeat until he dies.
- Antiphus will use Draw-in constantly and can pull a player from almost anywhere on the battlefield.
- Antiphus will use Gravitic Horn (Massive Frontal AoE Percentage based damage will take you to red HP) and Quake Blast (High AoE damage and strip) frequently below 25%, which makes it difficult to damage him due to TP and gear loss.
- Players need to avoid being in Gravitic Horn's frontal damage area due to Draw-in to reduce damage taken.
- Sacrosanctity is amazingly useful in the last 25% as it reduces Gravitic Horn to a non-issue
- Easy solo on a well geared Summoner with Siren