A scroll inscribed with strange symbols that seal away the puissance of a Hume named Adelheid. Chanting the enigmatic script summons her alter ego to the bearer's side.
Adelheid casts a Storm on herself corresponding to the enemy's weakness if possible, otherwise matches the current day, followed by a -helix and nukes of her storm's element unless magic bursting a skillchain.
Will change storms under certain conditions such as BLMs casting Freeze (which modifies enemy resistances).
For Light/Dark storms, she only casts helix since there are no matching elemental nukes.
During a skillchain, magic bursts a helix matching the skillchain's element without preparing a -storm first.
Casts Cure spells on party members under 33% (red) hp, with a higher threshold and priority for the tank.
Despite using Dark Arts, her healing potency/cost/cast times do not appear to suffer any detrimental effects.
Gains 100 TP per hit with her melee attacks. Tries to use TP as soon as she gets it, but may have other priorities.
Adelheid's weapon skills all do magic damage and the Microtubes additionally apply status effects.
Her weapon skills seem to have a longer delay before you can skillchain with them: try timing follow-up weapon skills starting from when the vial explodes, not from when the ability is used.