The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Fencer
From FFXI Wiki
| Job Trait Information | |||
|---|---|---|---|
| Description | Increases Critical Hit Rate when wielding with the main hand only. Grants a TP Bonus to weapon skills. | ||
| Type | Level | ||
| Tier | Level Obtained | Value | |
| I | WAR 45, BST 80, BRD 85 | +200 TP, +3% Crit. Rate | |
| II | WAR 58, BST 87, BRD 95 | +300 TP, +5% Crit. Rate | |
| III | WAR 71, BST 94 | +400 TP, +7% Crit. Rate | |
| IV | WAR 84 | +450 TP, +9% Crit. Rate | |
| V | WAR 97 | +500 TP, +10% Crit. Rate | |
| VI | +550 TP, +11% Crit. Rate | ||
| VII | +600 TP, +12% Crit. Rate | ||
| VIII | +630 TP, +13% Crit. Rate | ||
Notes
- A Shield is not required to trigger this trait.
- Also works on Ranged Weapon Skills if you are single wielding.
- WAR and BST JP Gifts add an additional 230 TP Bonus, but no additional Critical Hit Rate.
- The maximum rank of Fencer is 8, (5 from WAR traits 3 from gear).
- Something is strange about how the Critical Hit Rate bonus works[1].
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| 81 | Main | Fencer +1 | |
| 89 | Main | Fencer +1 | |
| 99 | Sub | Fencer +1 | |
| 83 | Legs | Fencer +1 | |
| 99 | Legs | Fencer +1 | |
| 99 | Legs | Fencer +1 | |
| 99 | Legs | Fencer +2 | |
| 99 | Legs | Fencer +3 | |
| 99 | Legs | Fencer +4 and "TP Bonus"+100 | |
| 99 | Hands | Fencer +1 | |
| 99 | Neck | Fencer +1 | |
| 99 | Neck | Fencer +1 | |
| 99 | Neck | Fencer +1 | |












