The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Sealed Fate
From FFXI Wiki
| Battlefield Information | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Location: | Empyreal Paradox | Level Restriction: | None | ||||||
| Entry Item: | Participation: | 6 Members | |||||||
| Entry Currency: | 250 Potpourri | Time Limit: | 60 Minutes | ||||||
| Title: | The Triumphant | ||||||||
| Drops: |
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| Personal Pool: |
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Enemies
| Name | Qty | Notes |
|---|---|---|
| Arch-Ultima Weapon Biotechnological Weapon |
1 |
Ultima has -99% MDT. TP Moves:
|
| Arch-Omega Weapon Biotechnological Weapon |
1 |
Omega has -99% PDT. Four-Legged Stance TP Moves:
|
Notes
- There are 3 mechanics that are active for the entirety of this encounter:
- If either Ultima or Omega’s HP is 5% or higher than the other, the mob will gain an aura that reduces the party’s attack for the damage type the other mob is susceptible to.
- If either Ultima or Omega go about 60 seconds without receiving damage, Ultima will use Benediction.
- If separated they gain a very potent Regen effect. Speculated at 300,000 HP/tick.
- Recovering after a wipe is possible but they can aggro if a player is close enough.
- It is recommended to have a Summoner Mewing Lullaby as any TP moves which go off can result in a wipe. They are powerful.
- After Omega drops below 50%, another mechanic activates. For the duration of this mechanic, both bosses will choose a random party member and attack only them. If the target party member dies, the mechanic ends and they return to the top member on their enmity list.
- Geomancy debuff effects have 1/4 their original potency in this BCNM fight (This does not affect buffing Geomancy).
- Accuracy caps somewhere around 1450-1500
- Enmity mechanics in this BC are similar to that of UNMs. Level 99 mobs with boosted stats. To hold hate you must deal damage. Because of this, players may find it hard to get a full Astral Conduit off due to pet dying very early.

