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Super Jump
From FFXI Wiki
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Notes
- Does no damage to the enemy and gives no TP to the user, as such, it will not claim a monster.
- Upon usage the user will set their enmity to 1 CE, but only if the user has registered hate on the enemy (not supertanking).
- This does not mean you have to face the enemy/they have to face you, or that you have to be actively tanking, you just need to have done at least an action that will generate enmity on the target.
- If the user is holding hate on multiple enemies, the user's enmity will be reset for all the targets when Super Jump is used.
- Does not reset aggro.
- After usage, user will remain in the air for approximately 5 seconds. During this time the user cannot be targeted by any ally or enemy single-target or AoE attacks, spells, or abilities.
- Spells being cast on the user will be interrupted unless the user lands before casting is complete.
- Upon usage, the user's wyvern will perform a similar ability known as Super Climb which makes the wyvern untargetable for approximately 5 seconds.
- While Spirit Surge is in effect the closest party member behind the user as seen from the enemy target’s position has their enmity reduced by 50%.
- When Spirit Surge is activated, Super Jump's recast time will be reset to 0:00.
Equipment Modifying Ability | |||
---|---|---|---|
Equipment | Lvl. | Slot | Modifier |
Hebo's Spear | Jumps Recover Wyvern HP |