Talk:Erinys

From FFXI Wiki

THF Burn

Non-SMN Burn strategy here. Plan here is to just buff the crap out of 1 THF with a decent Rudra's Storm setup (Can add more THF's to speed up the fight). You can speed up the fight a lot by everyone getting AoE TP Wings from the Goblin ahead of time. BRD or GEO doesn't matter they are just going to focus on buffing the THF's Damage as high as they can. Either Soul Voice/Clarion Call 4x Minuet or Bolster Fury/Frailty/DEX Bubble. The COR will be using Tactician's Roll and Chaos Roll. Your tank is going to want some means of mitigating Auto Attack damage. Whether that be Turms Mittens/Turms Mittens +1 or a Durban/Ochain (Shield Size 6 Shield)

Before popping Erinys it's important to note that your tank should take 0 offensive actions toward the adds at all. No spikes (Reprisal), no AoE spells or skills. Just single target hate moves on Erinys. Also you want to avoid feeding it any more TP then you absolutely have to. Once the tank gets some hate on Erinys they can try to position themselves against a wall. They need to have their back facing a wall as well as all the adds facing them. Once you are in position the plan starts. NOTE: Starting the fight with some defense buffs for positioning is helpful Sentinel or whatever RUN has?

Tank just using single target hate moves keeps hate on Erinys, Healer makes sure they stay alive. The SMN uses Mewing Lullaby on every cooldown on Erinys (Note this will cause the adds to target Cait Sith temporality. Let Cait Sith die and the adds will go back to the tank). The THF will be using Sneak Attack / Trick Attack Rudra's Storm onto the COR to hit Erinys. Make sure that everyone is popping their AoE TP Wings over the course of teh fight with the THF in range to give them full TP whenever SATA is off Cooldown. You should be able to use about 12 Wings to refill the THF's TP over time. At which point you'll be waiting on Tacticians to fill up the TP.

Assuming you can keep the tank alive and keep Erinys' TP down you should come out with a victory with a few minutes to spare. No one has top Tier Gear in the group.

Setup
1x PLD (Shield Size 6 recommended) or RUN (Turms Mittens/Turms Mittens +1 recommended)
1x BRD or GEO (you'll want 900+ skill)
1x COR (need tacticians)
1x THF
1x SMN
1x Healer (SCH or WHM) -- 18:16, 26 August 2023 SSJ4puar

SMN Burn

This is one of the easier HELMs to SMNburn. tank healer GEO and then SMNs (7 SMNs in 16 person alliance was enough, 1 was on Mewing Lullaby). Your tank MUST get AoE hate on the adds before your summoner who is on Mewing duty begins. That's key to the fight. Otherwise it's straightforward. --Safiyyah (talk) 12:23, 25 May 2020 (EDT)

6 characters - 3xSMN (non-Nirvana, but BiS otherwise), 1xIdris GEO, 1xEpeo RUN, 1xRostam COR Crooked Lucky (not XI) Beast/Drachen Rolls

RUN requires a solid DT tanking setup, as you are relying on heals from the COR/WHM until the GEO is done debuffing.

Bolster Idris Frailty, Dia II, Light Shot (COR was not drop after rolls), and Impact used.

Dead by VS 13 right at the 45s mark. SMNs did 320-460k each - believe that they weren't perfectly in sync.

1.18m HP

Kriz (talk) 15:11, 28 October 2020 (EDT)