Golden Kist

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General Notes
  • Uses Death Trap immediately after spawning
  • Death Trap applies a 20 second stun to all within 40' and potent 200+ poison/tick
  • This does not remove the effect of Occultation or Zephyr Mantle from the player.
  • May be avoided with sufficient magic evasion (including bar thunder).
  • Gains a Zombie (ST20) and powerful Dia aura during Two-Hour ability Manafont. This affects a considerable distance.
  • During Manafont, Kist will then only use specific type of elemental magic.
  • Using the same element will heal Golden Kist.
  • Using the opposing element (E.g. casting Element: Ice Ice if it casts Element: Wind Wind) will proc white White!!.png and remove the aura.
  • The amount of damage does not matter. Each use of the correct element may cause a white proc.
  • Rune Enchantments and Enspells are a very effective method for achieving a white proc.
  • Golden Kist's resistance to the opposing element it is casting will be decreased during Manafont.
  • E.g. Kist's Element: Fire fire resistance will change from 50% (-50%) to 100% (±0%) if it is casting Element: Ice Ice spells.
  • This also means level 2 and 3 skillchains. will target the correct weakness.
  • E.g. You may proc White!!.png with a Gravitation SC Icon.png Gravitation or Dark SC Icon.png Dark skillchain if the weakness is Element: Earth earth and it will not inflict Element: Dark dark damage as it would outside of Manafont being active.
  • Under 50%, gains access to Pandora's Curse which Draws-In the party and applies -250 to all stats
  • This will significantly decrease your hit-rate if you are attempting to remove Manafont's zombie aura with en-Spells or Runes. Accuracy equipment and buffs may be used to counteract this.
  • Cannot be erased, lasts 45 seconds.
  • Casts Light elemental magic, and gains access to Meteor and Tier-VI elemental magic during Manafont.

Golden Kist
Type Arcana
Family Mimic
Job Wizard's Petasos icon.png Black Mage
Sub Job Healer's Cap icon.png White Mage
Class Geas Fete NM
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% Question 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
50% 50% 50% 5% 50% 50% 50% 70%
A: Absorbs · S: Susceptible · R: Resists

During battle some monsters may change resistances.

100% denotates that a monster takes full damage.

  • E.g At 5% a foe takes -95% damage.

Tiers of 50% or less guarantee an enfeeble resist with 5% causing immunity.

See the Resist and Damage Type pages.


Listings by Zone
Zone Rewards Abilities Spells
FFXIDB Icon v3.png

     Forced: Examine ??? with a Golden Kist's key.
All members require Tribulens or Radialens.
  • 1 of: G
  • 1-2 of: G
  • 1-3 of: G
Death Trap
Double Whammy
Pandora's Curse
Level Aggro Links Detects HP DEF EVA Magic DEF
129 XX XX 150
Assisted By Title Traits MP

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