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When a physical attack is successfully parried by an equipped weapon, the attack will have no effect on the player.
Parrying skill is a combat skill that determines a player's ability to parry and completely avoid an incoming physical attack while using a melee weapon. With the exception of BLM, WHM, SMN, and RNG, all jobs have some amount of native parrying skill. The activation rate of parry is determined by the enemy's level and the player's parrying skill and is limited to 20% maximum. Unlike a shield block, parrying can only activate while engaged to an enemy, but can activate on any attacking enemy in front of the player, not just the one currently targeted. When an attack is successfully parried, it will be completely avoided and none of its effects will proc.
Related Job Traits & Abilities
- The job trait Tactical Parry allows a successful parry to generate additional TP return for the player.
- The job trait Inquartata adds a percentage of parrying rate. This rate is always fully applied to the player's base parry rate regardless of the level of the target.
- The job ability Issekigan increases parry rate and adds enmity to the user for each successful parry.
Parrying Skill Caps
|Job||Grade||Level 49||Level 99|
Note that nearly all level 99 melee weapons (not including Hand-to-Hand) with Item Levels 100 or higher have a significant amount of Parrying Skill on the weapon, with the value proportional to the Item Level. These weapons are not listed in the tables below.