| General Notes
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- Tchakka is The Riptide Naakual.
- Players can only enter the Wildskeeper Reive in which Tchakka is present by possessing a Compass of transference purchased from Dimmian and using it to pass through the ??? located at (F-10) in Foret de Hennetiel.
- Damage taken by Tchakka is proportional to the the colonization rate of Foret de Hennetiel, with Tchakka taking decreased damage as the colonization rate decreases and 0 damage at very low rates.
- Damage resistance is ignored by forms of damage that bypass shields such as Quick Draw.
- Gains access to more powerful (instant KO) TP moves as HP decreases.
- Does not appear to build resistance to Stun.
- Normal attacks are chosen from one of three types:
- Normal: Single target (physical)
- Normal: Conal (physical)
- Spins in place: AoE magical damage
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Listings
| Listings by Zone
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| Abilities
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Spells
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Protolithic Puncture Aquatic Lance Pelagic Cleaver Carcharian Verve Tidal Guillotine Marine Mayhem
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None
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Abilities
| Ability
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Y'
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Area
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Target
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Type
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Condition
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| Protolithic Puncture
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1P
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Player
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| Severe Damage and Enmity reset
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| Aquatic Lance
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Conal
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Player
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| Damage, Defense Down, Magic Defense Down
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| Pelagic Cleaver
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10
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AoE
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Monster
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| Damage and Max HP Down
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| Carcharian Verve
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Monster
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| Gains Attack Boost and Magic Attack Boost, removes negative status effects, activates water aura.
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| Tidal Guillotine
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Conal
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Player
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<50% HP
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| Damage or Instant KO if damage dealt would be greater than 50% of player's HP
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| Marine Mayhem
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20'
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AoE
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Monster
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<25% HP or during aura.
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| Instant KO (5'-20') or water damage (<5')
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Area: 1P, AoE, Gaze, Conal · Target: Player or Monster Type: Physical-Magical-Breath-Buff · Element or Damage Type
: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.
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