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General Notes
  • Tchakka is The Riptide Naakual.
  • Players can only enter the Wildskeeper Reive in which Tchakka is present by possessing a Compass of transference purchased from Dimmian and using it to pass through the ??? located at (F-10) in Foret de Hennetiel.
  • Damage taken by Tchakka is proportional to the the colonization rate of Foret de Hennetiel, with Tchakka taking decreased damage as the colonization rate decreases and 0 damage at very low rates.
    • Damage resistance is ignored by forms of damage that bypass shields such as Quick Draw.
  • Gains access to more powerful (instant KO) TP moves as HP decreases.
  • Does not appear to build resistance to Stun.
  • Normal attacks are chosen from one of three types:
    • Normal: Single target (physical)
    • Normal: Conal (physical)
    • Spins in place: AoE magical damage
Rockfin 1.png
Type Aquans
Family Rockfin
Class NM


Listings by Zone
Zone Rewards Abilities Spells
  Foret de Hennetiel
     Wildskeeper Reive
Protolithic Puncture
Aquatic Lance
Pelagic Cleaver
Carcharian Verve
Tidal Guillotine
Marine Mayhem
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
CheckCheck CheckCheck 1 FFXIDB Icon v3.png Question Question     Element: Thunder Element: Water
Assisted By Title Absorbs Immune
Wetlands Orobon, Craklaw, Primrose Jagil Tchakka Desiccator

Ability Information

  • Protolithic Puncture: Strong single target damage and full hate reset on target.
  • Aquatic Lance: Conal physical damage
  • Pelagic Cleaver: AoE very high physical damage. (300-800 with Ochain)
  • Carcharian Verve: Shield effect, grants Tchakka Attack Boost, Defense Boost, and Magic Defense Boost.
  • Marine Mayhem: 20' AoE KO (deals severe damage if the KO effect misses). KO may be more likely further from the monster. (used infrequently, long charge time)
  • Tidal Guillotine: Used only at lower HP, Single target KO (does 0 damage if the KO effect misses).

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