Arch Angra Mainyu

From FFXI Wiki


General Notes
  • Changes form during the fight through a "summoning" animation.
    • Ahriman -> Statue -> Ahriman -> Dragon -> Ahriman (100%HP Restored every transformation)
    • The last form (Ahriman) will immediately Chainspell upon spawning.
  • Stun recommended in general, and Chainspell Stun for the start of the final form.
  • Has access to Blizzaja, Thundaja and Death, along with other spells.
  • All forms have access to their normal TP moves and 2-hour abilities.
    • Thornsong gives very potent spikes. You will need to turn.
    • Reapply Shell quickly after Voidsong.
  • Kitable indefinitely due to casting nature, should you need to recover from a wipe.

References

Strategy notes (Khiinroye and Alarial, BG)


Arch Angra Mainyu
Adversary
Type Demons
Family Ahriman
Job
Class Notorious Monster
Crystal Dark Crystal
Detects True Sound

Listings

Listings by Zone

Ability Informaton