The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Knights of Round
From FFXI Wiki
| Weapon Skill Information | |||
|---|---|---|---|
| Description: | Caliburn/Excalibur: Additional Effect: Regen | ||
| Weapon Type: | Sword Skill | Target: | Single |
| Class: | Physical | ||
| Stat Modifier: | 40% STR / 40% MND | fTP: | 5.0 |
| TP Modifier | 1000 TP | 2000 TP | 3000 TP |
| Aftermath (+10HP/tick Regen): |
20 seconds | 40 seconds | 60 seconds |
| Skillchain: | Light / Fusion | ||
| Command: | /ws "Knights of Round" <stnpc> | ||
| Job Level Information | |||
| Level | Jobs | ||
| 75 | RDM, PLD via Caliburn or Excalibur | ||
| 85 | RDM, PLD, BLU via Corbenic Sword | ||
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| In Dynamis: Weapon skill access, Relic Aftermath | |||
| Weapon skill access after performing 13 other weapon skills | |||
| Weapon skill access, Relic Aftermath | |||
| Knights of Round damage +25% | |||
| Knights of Round damage +25% | |||
| Knights of Round damage +40% | |||
| Knights of Round damage +40% | |||
Notes
- Relic Aftermath: +10HP/tick Regen
- Corbenic Sword does not give Aftermath
- Corbenic Sword does not give Aftermath






