From FFXI Wiki
General Notes

Family Wyrm
Class Geas Fete NM
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
30% 70% 5% 30% 30% 5% 30% 5%
A: Absorbs · S: Susceptible · R: Resists

During battle some monsters may change resistances.

100% denotates that a monster takes full damage.
The lower the value, the more resistant a mob is to the value.

  • E.g. At 5% a foe takes -95% damage.

Tiers of 50% or less guarantee an elemental spell will be resisted.


Listings by Zone
Zone Rewards Abilities Spells
  Escha - Ru'Aun
     Leader must examine ??? and pop Kirin with Kirin's Fervor. All members require Tribulens. Kirin will transform into Kouryu when Kirin is brought to 50% HP.
Absolute Terror
Bai Wing
Ochre Blast
Geotic Breath
Horrid Roar
Spike Flail
Astral Flow
Perfect Dodge
Dread Spikes
Protectra V
Shellra V
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
    1 FFXIDB Icon v3.png Question Question    
Assisted By Title Absorbs Immune
Byakko, Genbu, Seiryu, and Suzaku Kirin Dismantler


Ability Y' Area Target Class Type Effect Copy Image.png Condition
Absolute Terror 1p Magical Damage Element: Dark Inflicts Terror. Ignores shadows.
Geotic Breath Conal Breath Damage Element: Earth HP dependent damage. Ignores shadows. Enemy Front
Orche Blast 30' AoE Magical Damage Element: Earth Damage. Ignores shadows.
Bai Wing AoE Magical Damage Element: Earth Damage and inflicts Slow. Wipes shadows.
Horrid Roar 1p Magical Damage Element: Dark Dispels positive statuses and removes Enmity. Wipes shadows.
Spike Flail AoE Physical Damage High damage and Knockback. Removes three shadows. Enemy Rear
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.