Mordion Gaol

From FFXI Wiki



Map of Mordion Gaol


Purpose

Mordion Gaol is an area used by the Game Master staff as a "jail" to hold the characters of players who are or are suspected of violating the PlayOnline TOS or Rules of Conduct—thus becoming a possible danger to other players. To report violations or contact a Game Master (or GM for short) one should use Help Desk

GMs may also use this room as a place to talk to players who have problems or who report violations. For players in this zone, all out-going messages can be restricted by the GM, including /tell, /linkshell or /linkshell2, and party chat. It is important to note that PlayOnline messages are not restricted while in this area

Only a GM may move a character into Mordion Gaol (usually accompanied by an animation-less teleport). No sort of items are available for use while a player is in this area nor can magic be cast (I don't recall if job abilities can be used or not). Only a GM may remove a character from Mordion Gaol It is theorized now that a player could use one of the Prime Weapons to escape from here as you can change equipment and this will drain hp until you eventually die and could home point out. Under normal circumstances however only a GM can remove a player and teleport them somewhere else in the world (If they were in violation of the rules it will always be their Home Point).

When a character has arrived in Mordion Gaol, the GM will explain the violation committed and mete further punishment if necessary. Severe or repeated violations will result in suspension; when a player is suspended, their character will remain held in this area for a period of Earth time that the GM staff determines appropriate. Multiple instances of misconduct leading to suspension (usually around 4) here will result in the player's complete removal from the current World, or even Final Fantasy XI itself with playonline giving an LM-17 message when attempting to connect to that character.

In an effort to minimize their workload, a GM has authority to warp players out of Mordion Gaol and return them to their home point in severe cases of misconduct in which the player will be punished with a suspension period deemed appropriate by the GM staff. The purpose of this jail release is that when a player becomes suspended, they no longer have the option to log back online; furthermore, upon completion of the suspension period, a player used to wait for a period of time in Mordion Gaol until a GM was available to release them. With this update to the Terms of Service, additional waiting periods similar to this one, and the additional assistance from a GM for jail removal, are no longer necessary.

To the player, the area appears as a single large, square room, with an arch on the north wall leading into a shallow alcove. The zone itself, however, consists of 32 of these cells spread out so that they are just out of /shouting distance. Its level elements are identical to the main sections of Inner Horutoto Ruins.

Notes

  • Mordion Gaol is utilized by the Game Masters (GM's) in FFXI. It can be used to punish players, or to question them, etc.
  • Visually it looks just like the zone Inner Horutoto Ruins, which is perhaps a reference to how that dungeon is used as a prison for certain characters in the storyline. The area itself is simply a small confined room.
  • Could potentially be escaped from by any player in possession of one of the Prime Weapons