Nerrivik

From FFXI Wiki


General Notes
  • Initially spawns with shrouded HP.
  • Exploitable Weakness: Destroying Nerrivik's lanterns with critical hits will reveal its HP and lock its access to Hypnic Lamp and Mayhem Lantern, greatly simplifying the battle. The lanterns are destroyed by attacking Nerrivik from the front.
    • Vile Belch will be replaced with Abominable Belch once the lanterns are destroyed.
  • Within the Fracture, Deathgnash can be dangerous if used while the area buff is active (Ice Spikes), as the spikes effect can quickly kill a melee attacker who was hit with Deathgnash. Care should be taken while the area buff is active.
Nerrivik
Orobon 2.png
Bestiary
Type Aquans
Family Orobon
Job
Class Delve NM
Crystal
Detects

Listings

Listings by Zone
Zone Rewards Abilities Spells
  Foret de Hennetiel
     Trade Zaffre Yggrete Shard IV to ??? at (H-10) NW.
Hypnic Lamp*
Mayhem Lantern*
Deathgnash
Vile Belch
Abominable Belch
Leeching Current
Seismic Tail
Seaspray
Silencega
Graviga
Bindga
Paralyga
Dispelga
Water IV / V
Waterga IV / V
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
XX XX 1 FFXIDB Icon v3.png Question Question     Element: Dark
Assisted By Title Absorbs Immune
 
Zone Rewards Abilities Spells
  Cirdas Caverns (U)
     Foret de Hennetiel Fracture (after 15 minutes or NMs I-III defeated)
Hypnic Lamp*
Mayhem Lantern*
Deathgnash
Vile Belch
Abominable Belch
Leeching Current
Seismic Tail
Seaspray
Silencega
Graviga
Bindga
Paralyga
Dispelga
Water IV / V
Waterga IV / V
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
CheckCheck CheckCheck 1 FFXIDB Icon v3.png Question Question     Element: Dark
Assisted By Title Absorbs Immune
 



Ability Information

  • Uses the following TP moves
    • Hypnic Lamp: AoE Sleep (only successful on users facing Nerrivik) (*only uses while HP is shrouded)
    • Mayhem Lantern: AoE Charm (only successful on users facing Nerrivik) (*only uses while HP is shrouded)
    • Gnash: Single target, physical damage
    • Deathgnash: Single target, inflicts 90% of target's HP as damage
    • Vile Belch: AoE Plague and Silence
    • Abominable Belch: AoE Paralysis, Plague, and Silence
    • Leeching Current: AoE HP drain
    • Seismic Tail: AoE (10') high physical damage
    • Seaspray: Conal water damage, Slow
  • Casts AoE enfeebles and water-based elemental magic including Silencega, Graviga, Bindga, Paralyga, Water IV, Water V, Waterga IV and Waterga V.

Related Links