Nightmare (Status)

From FFXI Wiki
File:Nightmare Status.jpg Nightmare
Element Element: Dark Removable Yes
Effect More potent version of Sleep (Status), prevents the host from moving or taking any action and gradually reduces HP.
Notes

Unlike Sleep (Status), Nightmare will not wear off when the target takes damage.

Removal
Medicine None
Spell Cure, Cure II, Cure III, Cure IV, Cure V, Cure VI

Curaga, Curaga II, Curaga III, Curaga IV, Curaga V
Cura, Cura II, Cura III

Ability Curing Waltz, Curing Waltz II, Curing Waltz III, Curing Waltz IV, Curing Waltz V

Divine Waltz, Divine Waltz II

Monster Infliction
TP Move Family Potency Duration
Nightmare (Diabolos) Avatar Information Needed 90 seconds
Player Infliction
Name Type Potency Duration
[[]]
Pet Infliction
Ability Job Potency Duration
Diabolos SMN 90 seconds