Odin's Chamber

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Einherjar Chambers
Wing One Wing Two Wing Three
Odin's Chambers
Odin's Chamber
Odin's Chamber II

Slot Item Drop Rate
1 HNM Body Abjuration 100%
2 HNM Non-Body Abjuration 100%
3 Any Einherjar Abjuration 100%
4 HNM or Einherjar Body Abjuration <100%
5 Odin Item <100%
Battlefield Information
Location: Hazhalm Testing Grounds Level Restriction: None
Entry Item: Smoldering Lamp icon.png Smoldering Lamp Participation: 1-18 Members
Entry Currency: 1 wing from each tier:
Einherjar Feathers
Time Limit: 30 Minutes
Title: Elite Einherjar  

Odin Drops:

HNM Abjurations:

Einherjar-specific Abjurations:


Name Qty Type Job Notes
Odin 1 Avatar BLM

Has around 100,000-110,000 HP

Casts Breakga, Blindga, Bindga, Blizzard IV, Blizzaga III, Blizzaga IV, Sleepga II, Slowga, Paralyga, and Dread Spikes

Brunhilde 1 Fomor DRG

Gerhilde 1 Fomor DRG

Grimgerde 1 Fomor BRD

Helmwige 1 Fomor RDM

Ortlinde 1 Fomor BRD

Rossweisse 1 Fomor DRG

Schwertleite 1 Fomor RDM

Siegrune 1 Fomor DRG

Waltraute 1 Fomor BRD


  • Entry by each member requires one of the Einherjar Feathers from each tier. Key items are all lost upon entry.
  • You do not need all nine feathers, but just one of the three from each tier.
  • Upon entry, Odin is the only enemy present. Odin will, during the fight, summon the fomors below in sets of three.
    • First set will spawn at 90~60%.
    • Second set will spawn at 50~20%.
    • Third set will spawn after Zantetsuken is used (at <10%)
  • Valkyrie hate is independent of Odin once an offensive action is performed on them after spawning.
  • Odin uses the following Abilities:
Ability Y' Area Target Class Type Effect Copy Image.png Condition
Ofnir AoE 1P Magical Damage Element: Dark Inflicts damage, Defense Down, and Magical Defense Down on players.
Valfodr AoE 1P Magical Damage Element: Dark Inflicts damage, Curse, and silence.
Gagnrath Conal 1P Physical Damage Inflicts damage and Terror.
Geirrothr 20' AoE Self Physical Damage Inflicts 10,000 damage divided by any players in range.
Additional effect: Bind.
HP: 74%, 49%, 24%
Sanngetall 15' AoE Self Magical Damage Element: Dark Full dispel including food.
Changes the mode Odin is in.
HP: 89%, 79%, 69%, 59%, 49%, 39%, 29%, 19%
Yggr 1P Self None Odin gains an intimidation effect.
Zantetsuken 30' AoE Self Magical Damage Element: Dark Will K.O. any players in range who are not using the /heal command.
Resting players will instead take magical damage instead of death.
HP: 9%
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.
  • Odin speaks in the chat log before using the following abilities:
    • Geirrothr
    • Sanngetall
    • Zantetsuken
      • Speaks three times before using.
  • After every use of Sanngetall Odin will change modes, each eventually happening twice:
    • Mode Type 1:
      • Stops using TP moves and instead focuses on casting spells.
    • Mode Type 2:
      • Will use Ofnir and cast spells.
    • Mode Type 3:
      • Will use Valfodr.
    • Mode Type 4:
      • Will use Gagnrath.
    • Geirrothr is used before Sanngetall at 49%
  • In the event of a wipe if no DoT is left on Odin, he will not reuse any HP dependent moves over again.

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