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Operation Teatime
From FFXI Wiki
| Operation Teatime | |
|---|---|
| Required Fame | Aht Urhgan Fame Level: Unknown |
| Level Restriction: | Level 50+ Puppetmaster |
| Starting NPC | Iruki-Waraki, Aht Urhgan Whitegate (K-9) |
| Pack | Treasures of Aht Urhgan |
| Title | None |
| Repeatable | Yes, after Memory reset |
| Description | Iruki-Waraki has formed a plan to reclaim his Automaton! Go to Nashmau and help him enact his plan. |
| Previous Quest | Next Quest |
|---|---|
| The Wayward Automaton | Puppetmaster Blues |
| Requirements | |
| Rewards | |
Walkthrough
- Must zone after previous quest in order to start this quest.
- Speak with Iruki-Waraki in Aht Urhgan Whitegate for a cut-scene. You'll discover that he is trying to get his Automaton back, and has formed a plan.
- He gives you a shopping list of items needed to help his plan come to fruition.
- You can be on any job from here on.
- Obtain the required items:
Sleeping Potion x1,
Chai x1
- Obtain the required items:
- Return to Iruki-Waraki and trade him the items for a cut-scene. He then asks you to arrange a meeting with the thief in Nashmau.
- Head to Nashmau, and seek out Dnegan for a cut-scene(@H-6 on the second floor).
- Warning: Do NOT select the option "Ask about the Automaton" in this cut-scene. Speaking with him will start a cutscene, during which you will be approached by Yafahb.
- The next part of the cutscene takes you to Nashmau Port, and you'll see Iruki's plan in action. He has set-up a tea shop, and as you approach he asks what you would like to drink.
- You are then presented with 3 options. Chai, Coffee or "I'll pass, thanks".
- Choose either drink. Regardless of your drink choice, Iruki will convince the thief to have
Chai.
- He will, however, mix up the drinks, leaving you to guess which has the
Sleeping Potion inside, and which doesn't.
- The cup with the "Suspicious Vapour" is the correct choice.
- The thief then falls asleep. Iruki then confronts the Automaton, which runs off into the depths of Caedarva Mire.
- The cup with the "Suspicious Vapour" is the correct choice.
- He will, however, mix up the drinks, leaving you to guess which has the
- Choose either drink. Regardless of your drink choice, Iruki will convince the thief to have
- The next part of this quest is long winded and leaves you stuck in a remote area, so bring either a
Warp Ring or an
Scroll of Instant Warp. - The final ??? for this quest is located in Caedarva Mire, at (K-5), which is actually part of the Azouph Isle map. However, you will need to travel through Arrapago Reef to reach it.
- The quickest way to reef is the Survival Guide to reef.
- If you used the survival guide to reef, zone out then grab yourself a
Lamian Fang Key and zone into the reef from (I-6). The key can be acquired from a ??? near a pond a short way from the zone.
- If you did not use the Survival guide, take the Azouph Isle staging point then head to I-6 for the
Lamian Fang Key and then enter reef entrance 1.
- Beware of the green "Swamp" water near the
Lamian Fang Key as it can spawn a NM or debuff you with weight. - The Jnun near the
Lamian Fang Key sleeps during the day and will not aggro. - You can also lockpick the door as a thief with thief tools or farm the key from lamia and draugar's inside reef.
- Beware of the green "Swamp" water near the
- If you did not use the Survival guide, take the Azouph Isle staging point then head to I-6 for the
- For the reef you are going to need Silent Oils and Prism Powders, sub Dancer, or etc.
- You'll find yourself at (I-11) on the map when you first zone into reef.
- Apply Sneak (Status) and Invisible (Status), and run around to the Iron Gate at (J-10). Trade the
Lamian Fang Key to open it, and head inside.
- From inside, take the north path on this map, and you'll reach (J-8) back on the first map. Open the door located there and go through.
- Head to J-6 (Caedarva Mire 6)
- There is a tunnel entrance at (I-6), not far north from where you are. Head there.
- Travel East through that tunnel, until presented with a fork in the road. Take the southern route. And run that way until you zone out into Caedarva Mire.
- Once in Caedarva Mire Apply Invisible (Status) then head to K-6 and click the ??? behind the tree.
- This area has Mosshorn rams and Elder Treants, so take care not to gain unwanted attention. The ??? you seek is located next to a tree a short distance from the zone.
- Enjoy the final cut-scene. Once it is complete you will receive your
Puppetry Churidars.



