Silence

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Spell Information "Pages on this wiki that reference this item"
Description: Silences an enemy.
Type: White Magic Skill: Enfeebling Magic
Target: Enemy Element: Element: Wind
Casting Time: 3 seconds Recast Time: 10 seconds
Cost: 16 MP Duration: 120 seconds
Range: 21'
Cumulative Enmity: 1 Volatile Enmity: Question
Command: /ma "Silence" <t>
Scroll:
Scroll Flags: Obtainable from Goblin Box, Usable inside Mog Garden, Can Use, CanSendPOL, NPC tradable
AH Listing: ➞ Scrolls ➞ White Magic "Find Item on FFXIAH" "Find Silence on FFXIDB"
Spell/Job Level Information
Job Level Condition
White Mage 15 N/A
Red Mage 18 N/A


Dropped from...
Monster Name Level Zone Rate Notes
Garnet Quadav Information Needed Rolanberry Fields 12.7%
Goblin Leecher Information Needed Maze of Shakhrami 8.3%
Goblin Leecher Information Needed Ordelle's Caves 7.7%
Yagudo Priest Information Needed Giddeus 7.3%
Yagudo Priest Information Needed Meriphataud Mountains 6.8%
Goblin Leecher Information Needed King Ranperre's Tomb 6.8%
Goblin Leecher Information Needed Inner Horutoto Ruins 6.5%
Goblin Leecher Information Needed Ranguemont Pass 6.0%
Yagudo Priest Information Needed Castle Oztroja 5.9%
Yagudo Priest Information Needed Sauromugue Champaign 5.7%
Goblin Leecher Information Needed Lower Delkfutt's Tower 5.5%
Goblin Leecher Information Needed The Sanctuary of Zi'Tah 4.6%
Goblin Leecher Information Needed Pashhow Marshlands 3.4%
Goblin Leecher Information Needed Batallia Downs 3.3%
Goblin Leecher Information Needed Buburimu Peninsula 3.0%
Goblin Leecher Information Needed Rolanberry Fields 2.9%
Goblin Leecher Information Needed Meriphataud Mountains 2.9%
Goblin Leecher Information Needed Sauromugue Champaign 2.9%
Goblin Leecher Information Needed Valkurm Dunes 2.7%
Goblin Leecher Information Needed Jugner Forest 2.5%
Goblin Leecher Information Needed North Gustaberg 1.4%
Note: All drop data from FFXIDB

Notes

  • May be used by Automatons as early as Puppetmaster level 19.
  • On at least some Notorious Monsters, Silence's duration is shortened by the casts that were resisted before it landed. Each resist adds one point to a hidden counter, and the cast that lands loses roughly 3.5% of its duration per point. The reduction is a subtraction rather than a multiplication, so a high enough count drives the duration to zero. The counter drains continuously at about one point per 70 seconds - not in one-resist steps - so the loss disappears entirely if casting stops for long enough. The counter is tracked per spell: resisted Sleeps do not shorten Silence. Tested over 35 measurements from 27 recorded fights (mean error 0.4%); see References.

References