Swordplay

From FFXI Wiki
Job Ability Information
Job Rune Fencer
Type Level  
Level Obtained 20
Description Increases accuracy and evasion until you take severe damage.
Duration 00:02:00
Recast 00:05:00
Cumulative Enmity 160 Volatile Enmity 320
Command /ja "Swordplay" <me> 
Job Points
Category Swordplay Effect Ranks Available 20
Effect of each Rank Increase maximum amounts of accuracy and evasion by 1.
Swordplay.jpg

Notes

  • It is likely that "severe damage" refers to attacks that do most of your HP in damage per the description of Earthen Armor (>75%), Migawari: Ichi (>75~100% depending on Ninjutsu skill), and Sentinel's Scherzo (>75%).
  • This ability's potency gradually increases accuracy and evasion:
    • 3/tick for a player while subbing /RUN.
    • 6/tick for a main job Runefencer.
  • Caps at +60 Evasion/Accuracy

 

Equipment Modifying Ability...
Equipment Piece Modifier
Futhark Mitons Gives a starting potency of 3 ticks worth of Acc/Eva when worn for activation.
Futhark Mitons +1 Gives a starting potency of 5 ticks worth of Acc/Eva when worn for activation.
Futhark Mitons +2 Gives a starting potency of 7 ticks worth of Acc/Eva when worn for activation.
Futhark Mitons +3 Gives a starting potency of 9 ticks worth of Acc/Eva when worn for activation.

References