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Guides • Crafting • Trusts • Apex Monsters |
User:Staplerguy
From FFXI Wiki
"Item Monster Table" -> "Item Monster Table 2":
"Item Other Table" -> "Item Used In Synth Table":
- https://www.bg-wiki.com/ffxi/Special:WhatLinksHere/Template:Item_Other_Table
- (two columns, reference Gold Ingot)
"Adversary Description" -> "Adversary Description 2":
- https://www.bg-wiki.com/ffxi/Special:WhatLinksHere/Template:Adversary_Description
- There was an "Adversary Description 3" in the works for a while, not sure if that ever got finalized
- also there's like 5,000 of these so automate them
- There was an "Adversary Description 3" in the works for a while, not sure if that ever got finalized
Lesser things:
- List of Escha Silt temp item costs
- could transclude to Shiftrix/Affi/Dremi after making it
- Items without any mob drops listed (Sheepskin, Twitherym Scale, H.Q. Eft Skin, etc.)
- Broadly I'd say "if it's used in a quest and you can't get it easily from a NPC yes, else no"
- Crafting materials without a synth table (Durium Sheet, Tin Ingot, Grass Cloth, etc.)
- or very incomplete (Brass Ingot, Coeurl Whisker, etc.)
- Crafting recipes for consumables
- Check everything on the Curio Vendor Moogle
- Add "used in recipes" for almost everything in Category:Charged Ammunition (nobody cares, because the Nashmau Attachment Qiqirn exist, but still)
- and for Ice Anima and the other seven animas and all the
required synths that use them - and for Water Bead and the other seven beads and all the synths that use them
- and for Fulmenite and the other (63?) distinct gems and all the synths that use them
- and for Ice Anima and the other seven animas and all the
- Go down the Synergy recipe list and add those to the materials used
- Some seasonal event items from before 2020 don't have the two-copies-of-it-for-a-+1-version synergy recipe linked as a recipe, just as a "related item"
- Synergy templates should link properly to the Synergy recipes pages (should be automatable)
- San d'Orian Conquest items don't have synths listed because I forgot they existed until I was doing Windurst
- Curio Vendor Moogle as source for Ammo isn't fully documented
- as in the Moogle -> Quiver -> Ammo pipeline
- BCNMs of various types missing specific enemy pages that exist, I just hate broken linke
- Some instanced fights (ENMs?) have poorly documented loot - go through their pages, click through, add drop source
- Also check loot from normal BCNMs 20/50/60/99 cap (I did 30/40 already)
- Mog House Gardening as an item source for almost everything that can produce it
- like Mythril Leaf
- ...not to be confused with Garden Furrows which is mostly done (but likely has a few holes and may be lacking on individual item pages)
- per SR, use Template:Garden Table (see Vomp Carrot) for the former and Template:Furrow Table (see Revival Root) for the latter
- Garden Furrow plantable stuff is just a note, there's no template
- like Mythril Leaf (again)
- Mezzotinting on Alluvion Skirmish weapons (not the good ones!) is missing, needs a reference link back to Benjamien/Delve II Rewards or something. Not that anyone cares.
- Disambiguation link on every NPC that is also a Trust, to go directly to the trust info for the Cipher for that NPC
- Salvage cells have pages but not even "drops in Salvage" notes (ref. Mediocris Cell)
- Rienne list should say which Ergon Locus maps to which item without clicking through
- Pages like Category:Ranged Accuracy Food are manually maintained and likely incredibly out of date
- If we do want them, "Category:Ranged Attack Food" does not exist at all (might not be the only one?)
- Chocobo Racing page likely incomplete
- The Delve
s like Semi-pure aster yggzi are all missing links back to Forri-Porri, to Delve itself, and to the associated NM in the overworld - The Category:Unity Rewards page is missing the accessories from the level 99 UNMs. (Might also be missing things from the 75s?)
- Cruor Prospector pages don't list Aurore/Pearle/Teal armor sets
- Voidwalker page doesn't mention specifically Abyssea and the few differences
- Respawn time. Does it take a different KI to force upgrade?
- Those Abyssea mobs may also be missing the Voidwalker category
- Respawn time. Does it take a different KI to force upgrade?
- Records of Eminence page is not fully complete
- Still missing unless someone else fixed it: Bastok/Sandy mission lines, Expansion mission lines, Unity Wanted 1/2/3
- Colonization/Lair Reive pages say 5, but they're really 2
- Campaign Ops pages don't exist for every individual Op
- Big list may be missing some too
- Take recipes from ffxiclopedia for Crystal Fist / Iron Anvil for every craft
- Add the Campaign/Campaign Ops categories to the individual pages
- Incursion Adherents don't have individual monster pages
- ??? Item sources and contents by source
- Chocobo Hot And Cold Game is blank, steal from ffxiclopedia or the Mastery Rank discussion over on FFXIAH
- "Category:Plant" does not exist, but Mog Gardening/regular Gardening items think it should?
- This is actually probably an OK category to make because frankly, they aren't adding any more items to it
- Prices on individual Skirmish item pages were not updated after being nerfed in 2026
- Rala Visage I etc.
- Pankration has more red links than any other two pieces of content combined
- Loot tables for Chocobo Digging are probably out of date even relative to ffxiclopedia, let alone reality, but I don't think anyone cares.
- Chocobo Digging added as an item source on individual item pages (you can just go down the list on the Digging page itself), don't bother to do this unless you also update that list
- Evolith information if there's any that isn't already there (there's that one youtube video about 2hr cooldowns from 2025)
- There's the the ffxiclopedia evolith page, probably some very old guides on archived LiveJournals somewhere like this one and its part two?
- See also Scylds, Hunts, the broken link red name NMs that are just Hunt targets, etc
- I think someone else handled some-to-all of this one already?
- There are Monstrosity item pages for items that only technically exist (the no-description-visible "items" used in the Customization menu to set your species)
- Can't interact with them in-game beyond seeing a list of them on that menu
- They do, however, look hilarious.
- Even if they're stored in a distinct inventory from your actual inventory that you never get to see, so I guess we shouldn't delete them?
- The category "Monipulator" they're all listed in also doesn't exist
- Can't interact with them in-game beyond seeing a list of them on that menu