Aita

From FFXI Wiki
General Notes
  • Found past Diaphanous Gadget #H in Sortie. Need a Ra'Kaznar Shard #H to access.
  • Changes element based on TP move used.
    • Flaming Kick Element: Fire : counter with Element: Water water damage.
    • Flashflood Element: Water : counter with Element: Thunder thunder damage.
    • Icy Grasp Element: Ice : counter with Element: Fire fire damage.
    • Eroding Flesh Element: Earth : counter with Element: Wind wind damage.
    • Fulminous Smash Element: Thunder : counter with Element: Earth earth damage.
  • Countering with any appropriate magic damage will proc Blue.png.
    • Even casting Elemental Magic from a subjob will do the job, and the magic does not have to do more than 0 points of damage.
  • Aita Gains -5% Damage Taken for each 30 seconds of time it remains unprocced after using a TP move.
    • E.g. Flaming Kick is used and it will gain -5% DT for every 30 seconds that pass if not procced with a water spell or skillchain before changing elements. It will then retain the -% DT .
    • The proc does not reset any existing DT accumulated, and only prevents further build.
  • Vivisection Magical Damage Element: Dark will be used every 3 minutes from the start of battle again once every 3 minutes. Generally KOing all in range, (~20'+?).
    • There is sometimes variance in the timer and may be used earlier for unknown reasons. Verification Needed
    • Unlike Setting the Stage, Vivisection may be stopped by Elemental Sforzo and Liement but will still fully dispel.
      • Perfect Defense and Mana Wall are also effective.
      • Annuls Damage proc's while a chance occurrence can completely mitigate the damage as well.
      • Valiance and other effects that reduce magic damage taken will reduce the damage taken by Vivisection.
        • It may be reduced enough to survive with Scherzo/Migawari/Earthen Armor, but testing is needed. Verification Needed
    • In the event of a full wipe and recovery the timer does not stop. After three minutes have passed idle, the first move used by Aita will be Vivisection.
    • Vivisection must hit a target before the timer resets. You may not bind and run away while the timer passes.
  • Vivisection can also be triggered by healing Aita with the corresponding Elemental Magic or Skillchain damage to the last TP move used.

Vivisection will reset the elemental weakness of Aita. A new TP move will need to be used before it becomes vulnerable to elemental damage again.

  • In the event of a full wipe, the DT accumulated will not be reset unless you leave the battle area wait a while then re enter.
  • Aita has a resistance ranking of 5% for any element that isn't corresponding to it's last TP move (Light, Dark, etc), a ranking of 150% for the corresponding element (Fire after Flaming Kick, etc), and 70% rank to it's current elemental weakness.

Aita
Aita.png
Adversary
Type Unclassified
Family Humanoid
Job Runeist Bandeau icon.png Rune Fencer
Sub Job Chaos Burgeonet icon.png Dark Knight
Class Sortie NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
5/70% 5/70% 5/70% 5% 5/70% 5/70% 5/70% 5%
Matre Bell icon.png Geomancy 50%
A: Absorbs · S: Susceptible · R: Resists

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a resist.


Listings

Listings by Zone
Zone Rewards Abilities Spells
  Outer Ra'Kaznar (U)
FFXIDB Icon v3.png

     Battlefield: Sortie
     
Level Aggro Links Detects HP DEF EVA Magic DEF
145 CheckCheck Question 1,613
Assisted By Title Traits MP
Aita Abnegater Cumulative WS Resistance Question

Ability Information

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Eroding Flesh 10' AoE Monster Magical Damage Element: Earth Damage and Slow
Flaming Kick Conal Player Magical Damage Element: Fire Damage and Burn.
Flashflood 10' AoE Monster Magical Damage Element: Water Damage and Dispels multiple enhancements
Fulminous Smash 10' AoE Player Magical Damage Element: Thunder Damage, Stun, and Knockback
Icy Grasp Conal Player Magical Damage Element: Ice Damage, Paralysis, and Terror
Vivisection AoE Monster Magical Damage Element: Dark Damage and full Dispel When leveling up.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.