| General Notes
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- Found past Diaphanous Gadget #H in Sortie. Need a Ra'Kaznar Shard #H to access.
- Changes element based on TP move used.
- Flaming Kick
: counter with water damage.
- Flashflood
: counter with thunder damage.
- Icy Grasp
: counter with fire damage.
- Eroding Flesh
: counter with wind damage.
- Fulminous Smash
: counter with earth damage.
- Upon use of an elemental TP move after the first, will summon fetter(s) which deal damage and apply a respective damage over time debuff dependent on the element type. The number of fetter(s) spawned will increase as Aita's HP decreases.
- Countering with any appropriate magic damage will proc
.
- Even casting Elemental Magic from a subjob will do the job, and the magic does not have to do more than 0 points of damage.
- Aita Gains -5% Damage Taken for each 30 seconds of time it remains unprocced after using a TP move.
- E.g. Flaming Kick is used and it will gain -5% DT for every 30 seconds that pass if not procced with a water spell or skillchain before changing elements. It will then retain the -% DT .
- The proc does not reset any existing DT accumulated, and only prevents further build.
- Vivisection
will be used every 3 minutes from the start of battle again once every 3 minutes. Generally KOing all in range, (~20'+?).
- Unlike Setting the Stage, Vivisection may be stopped by Elemental Sforzo and Liement but will still fully dispel.
- Perfect Defense and Mana Wall are also effective.
- Annuls Damage proc's while a chance occurrence can completely mitigate the damage as well.
- Valiance and other effects that reduce magic damage taken will reduce the damage taken by Vivisection.
- It may be reduced enough to survive with Scherzo/Migawari/Earthen Armor, but testing is needed.

- Correctly hitting
proc will reduce the damage of Vivisection. If the damage is brought below a certain threshold, his wings will disappear.
- This also reduces the rate at which the seal decays
- In the event of a full wipe and recovery the timer does not stop. After three minutes have passed idle, the first move used by Aita will be Vivisection.
- Vivisection must hit a target before the timer resets. You may not bind and run away while the timer passes.
- Vivisection can also be triggered by healing Aita with the corresponding Elemental Magic or Skillchain damage to the last TP move used.
Vivisection will reset the elemental weakness of Aita. A new TP move will need to be used before it becomes vulnerable to elemental damage again.
- In the event of a full wipe, the DT accumulated will not be reset unless you leave the battle area wait a while then re enter.
- Aita has a resistance ranking of 5% for any element that isn't corresponding to it's last TP move (Light, Dark, etc), a ranking of 150% for the corresponding element (Fire after Flaming Kick, etc), and 70% rank to it's current elemental weakness.
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| Aita
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| Adversary
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| Type
|
Unclassified
|
| Family
|
Humanoid
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| Job
|
Rune Fencer
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| Sub Job
|
Dark Knight
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| Class
|
Sortie NM
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| Resistances
|
|
|
|
|
|
|
|
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| 100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
100%
|
100%
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|
|
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|
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| 5/70%
|
5/70%
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5/70%
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5%
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5/70%
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5/70%
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5/70%
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5%
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Geomancy
|
50%
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| A: Absorbs · S: Susceptible · R: Resists
|
100% denotates that a monster takes full damage. Tiers of 50% or less guarantee a spell resist.
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Listings
| Listings by Zone
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| Zone
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Outer Ra'Kaznar (U) Battlefield: Sortie
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| Level
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Behavior
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| 145
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| HP
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MP
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DEF
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EVA
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M.DEF
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|
1,613
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| Title
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| Aita Abnegater
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| Abilities
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Spells
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| Traits
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Cumulative WS Resistance INT: 494 MND: 427
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Ability Information
| Ability
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Y'
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Area
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Target
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Type
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Condition
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| Eroding Flesh
|
10'
|
AoE
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Monster
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|
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| Damage, Slow, Physical Defense Down -25%
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| Flaming Kick
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Conal
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Player
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| Damage, Plague, Physical Attack Down -25%
|
| Flashflood
|
10'
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AoE
|
Monster
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|
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| Damage, Poison, Magic Defense Down
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| Fulminous Smash
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10'
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AoE
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Player
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| Damage, Stun, Accuracy Down -100
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| Icy Grasp
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Conal
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Player
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| Damage, Paralysis, Magic Attack Down
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| Vivisection
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|
AoE
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Monster
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When leveling up.
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| Damage and full Dispel "Repeatedly causing the exclamation marks to appear will decrease the damage dealt by Vivisection" per Fujito
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Area: 1P, AoE, Gaze, Conal · Target: Player or Monster Type: Physical-Magical-Breath-Buff · Element or Damage Type
: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.
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References
Post from Fujito about behavior of the NMs. (Note they removed the Stage 4 changes from all but Aminon)