Category:Seether

From FFXI Wiki


General Notes
  • Family has an innate defense boost of 20%.
Seether
Bestiary
Japanese ウィーパー
Type Empty
Typical Job Warrior
Crystal Varies
Detects Sight Sound Scent
Fire Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
5% 100% 100% 100% 5% 100% 150% 100%
Ice Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
150% 5% 100% 100% 5% 100% 100% 100%
Wind Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 5% 100% 100% 150% 5% 150% 100%
Earth Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 150% 5% 100% 100% 5% 100% 100%
Thunder Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 5% 100% 100% 150% 5% 100%
Water Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
5% 100% 150% 100% 100% 100% 5% 100%
Light Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 100% 5% 100% 100% 100% 150%
Dark Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 100% 150% 100% 100% 100% 5%
A: Absorbs · S: Susceptible · R: Resists
During battle some monsters may change resistances.

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.

Abilities

Ability Y' Area Target Type Condition
Lamentation AoE Question
Deals Element: Light damage + Dia 8/tick -20% Defense Down.
Occultation Self Question
Gains Blink (Status).
Vanity Strike Single Target Question
Deals physical damage + Stun.
Wanion AoE Question
Transfers negative status effects to targets.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Traits

Notorious Monster

Adversaries

Event Appearances

Name Event Zone
Seether [[Playing Host]] [[Spire of Mea]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).

Pages in category "Seether"

The following 4 pages are in this category, out of 4 total.