Murgleis (Level 99)

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Murgleis (Level 99) icon.png Murgleis
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Description: DMG:65 Delay:224 Magic Accuracy+30 Augments "Convert" "Death Blossom" Aftermath: Inc. Mag. Acc./Mag. Atk. Occasionally attacks twice or thrice
Image: Murgleis (Level 99) description.png
Type: Weapon
Flags: Equippable, Not vendorable, Not sendable, Exclusive, Rare
Stack size: 1
"Find Murgleis (Level 99) on FFXIAH" "Find Murgleis (Level 99) on FFXIDB"
Weapon Information
Races: All Races Skill: Sword
Damage: 65 Delay: 224
DPS: 17.41 TP/Hit:

71.76

Level: 99
Jobs: Red Mage
Ultimate Weapon Information
Weapon Skill: Death Blossom
Versions: Lv. 75 - Lv. 80 - Lv. 85 - Lv. 90 - Lv. 95
Lv. 99 - Lv. 99 II - iLevel 119 - iLevel 119 II - iLevel 119 III
Aftermath Lv.1: Question Magic Accuracy 4.5 minutes
Aftermath Lv.2: floor( TP÷50 - 10 ) Magic Attack Bonus 4.5 minutes
Aftermath Lv.3: Occasionally Attacks twice(40%) or thrice (20%) 3 minutes


Obtained From...
Quest Notes
Trial of the Magians Swords Result of the Trial 3564 from Trial of the Magians.

See the Sword Trials page for more details.

Notes

  • This weapon is the fully upgraded Red Mage Sword weapon through the mythic process, but it can be further upgraded.
    • From this point, there are two different upgrade paths that may be chosen. Both paths allow you to reach the "119 III" version of the weapon.
      • Upgrade via Oboro: Trade Beitetsu x300
        • This path grants the "119 I" version of this weapon without an Afterglow effect.
      • Upgrade via Trial of the Magians Trial 3614: Trade Mulcibar's Scoria x150
        • This path grants the "99 II" version of this weapon with the Afterglow effect.
        • Note: This route is optional. It is time consuming and/or incredibly expensive for all weapon types. Players usually upgrade their weapons from 99 > 119 I > 119 III.
  • This weapon allows user to use the weaponskill Death Blossom.
  • Augments "Convert" Effect gives the following:
    • Instead of converting a player's current MP and HP when they use Convert, this weapon restores HP by 50% of a player's maximum amount. MP restoration is not changed.
    • Does not affect the amount of MP converted from HP.

Hidden Effect