The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Stealth
From FFXI Wiki
| Job Trait Information | |||
|---|---|---|---|
| Description | Lowers chance of being detected by enemies. | ||
| Type | Level | ||
| Tier | Level Obtained | Value | |
| I | NIN5 | ||
| II | NIN86 | ||
Notes
- Grants a reduction in the range of aggro by sound.
- JP Wiki lists an example of running past Evil Weapons in Ro'Maeve
- Nothing about this job trait has ever been quantified.
- It is observed that monsters "detect" and potentially aggro players about once per second.
- Therefore, it is theorized that this Job Trait gives a percentage chance of remaining "undetected" at these windows.
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| Stealth + | |||
