User:Gera

From FFXI Wiki

wailing in despair at trying to find workarounds without asking for js changes

value if test string is not empty

god im so close to getting it i can feel it surely soon


Hello! I am new to editing, any criticism or critique is very appreciated.


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Valaineral

Valaineral
Job

Paladin / Warrior

Spells

Cure I - IV, Flash, Protect IV - V, Reprisal, Enlight, Phalanx

Abilities

Provoke, Sentinel, Majesty, Defender, Fealty, Divine Emblem, Chivalry, Palisade, Rampart

Weapon Skills

Circle Blade /, Sanguine Blade None, Savage Blade /, Uriel Blade (AoE) /

Acquisition
Special Features
  • Possesses Enmity+, Cure Potency Bonus+50%, Spell interruption rate decrease, Refresh+ (+3mp/tick Auto Refresh, stacks with PLD trait), and Damage Taken -8%, HP+10%, MP+20%
  • Uriel Blade can be used under 1000 TP based on certain conditions, making him excellent at engaging multiple targets. He can even use it when engaging a single target and any time the player draws enmity. This makes him a good SC opener for Ark GK, who can use that to close Light SCs right after engaging an enemy with no TP requirement for either of them.
  • Very powerful at low levels due to his special ability letting him use Uriel Blade before he has access to it as a normal weapon skill (lv.50).
  • Casts Protect spells on himself under the effect of Majesty with the added defense of Shield Barrier (defense varies by ilvl, up to 350), but does not attempt to overwrite other Protect effects even if he would gain more defense from doing so.
  • Uses Divine Emblem before casting Flash if it is available.
  • Rampart will be used when his target is under the effect of Chainspell, Manafont, or Astral Flow.
    • Against SMNs, Rampart trigger seems to be based on whether there's an avatar summoned. Certain Tonberry NMs have a Light Spirit or their avatar appears after Astral Flow, which could explain why Rampart didn't trigger. Verification Needed
  • Fealty can be used under certain conditions including anticipating Mijin Gakure and negating its damage.
  • Uses weapon skills randomly around 2000 TP and does not try to close skillchains.

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Job

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Abilities

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Weapon Skills

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