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Guides • Crafting • Trusts • Apex Monsters |
Clear Mind: Difference between revisions
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Job Trait |
{{Job Trait |
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|desc=Raises amount of MP recovered while resting. |
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|type=Level |
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Job traits are always active.<br> |
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|Insert Job Trait Level Template= |
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<br> |
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{{Job Trait Level |
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Each upgrade of this trait increases the amount of [[MP Recovered While Healing]].<br> |
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|tier=I |
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Traits of the same level do not stack, i.e. Clear Mind I from [[Black Mage]] main and Clear Mind I from [[Redmage]] [[Subjob]].<br> |
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|jlevels=SMN15, BLM15, SCH20, WHM20, GEO20, BLU24*, RDM31 |
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<br> |
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|value=+3 MPwH base |
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---- |
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}} |
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Obtained By:<br> |
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{{Job Trait Level |
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<br> |
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|tier=II |
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Clear Mind I<br> |
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|jlevels=SMN30, BLM30, SCH35, WHM35, GEO40, BLU46*, RDM53 |
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Level 15 [[Summoner]]<br> |
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|value=+6 MPwH base |
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Level 15 [[Black Mage]]<br> |
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}} |
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Level 20 [[White Mage]]<br> |
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{{Job Trait Level |
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Level 24 [[Blue Mage]]<br> |
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|tier=III |
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Level 31 [[Red Mage]]<br> |
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|jlevels=SMN45, BLM45, SCH50, WHM50, GEO60, BLU61*, RDM75 |
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<br> |
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|value=+9 MPwH base,<br>+1 MP/tick cumulative |
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Clear Mind II<br> |
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}} |
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Level 30 [[Summoner]]<br> |
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{{Job Trait Level |
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Level 30 [[Black Mage]]<br> |
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|tier=IV |
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Level 35 [[White Mage]]<br> |
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|jlevels=SMN60, BLM60, SCH65, WHM65, GEO80, BLU66*, RDM91 |
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Level 46 [[Blue Mage]]<br> |
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|value=+12 MPwH base,<br>+1 MP/tick cumulative |
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Level 53 [[Red Mage]]<br> |
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}} |
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<br> |
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{{Job Trait Level |
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Clear Mind III<br> |
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|tier=V |
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Level 45 [[Summoner]]<br> |
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|jlevels=SMN75, BLM75, SCH76, WHM80, GEO99, BLU99** |
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Level 45 [[Black Mage]]<br> |
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|value=+15 MPwH base,<br>+2 MP/tick cumulative |
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Level 50 [[White Mage]]<br> |
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}} |
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Level 61 [[Blue Mage]]<br> |
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{{Job Trait Level |
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Level 75 [[Red Mage]]<br> |
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|tier=VI |
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<br> |
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|jlevels=SMN91, BLM96, SCH91, WHM96, BLU99** |
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Clear Mind IV<br> |
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|value=+18 MPwH base,<br>+3 MP/tick cumulative |
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Level 60 [[Summoner]]<br> |
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}} |
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Level 60 [[Black Mage]]<br> |
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|blu=yes |
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Level 65 [[White Mage]]<br> |
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|notes=* Without any Clear Mind traits, base [[MP recovered while Healing|MPwH]] (hMP) begins at +12 per tick (20 seconds for the first tick and 10 seconds for additional ticks), and increases by 1 with each additional tick of resting; i.e., +12, +13, +14, etc. |
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Level 66 [[Blue Mage]]<br> |
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** The amount added to the hMP value each tick increases to +2 with Clear Mind III (i.e., +21, +23, +25, etc), +3 with Clear Mind V, and +4 with Clear Mind VI. |
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<br> |
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*There is no Clear Mind specific equipment; however, there are a number of items with +hMP on them. These are listed with stats +''n'' "[[MP recovered while healing]]", and will add ''n'' MP per tick to current hMP stat. |
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Clear Mind V<br> |
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* Despite being able to set enough spells to theoretically obtain trait level VI, [[Blue Mage]]s can only obtain trait level IV. |
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Level 70 [[Summoner]]<br> |
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**Tier V and VI may be obtained with [[Job Points#Blue Mage|gifts]]. {{Verification}} |
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Level 75 [[Black Mage]]<br> |
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{{Blue Magic Job Trait |
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|SetPointRequirement=3 <!-- Set point minimum requirement to access, can be null --> |
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|Insert Blue Magic JT Detail Template= |
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{{Blue Magic JT Detail |
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|spell=Poison Breath <!-- Spell name, will automatically link if it exists --> |
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|level=22 <!-- Level of Blue Magic spell --> |
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|setpoints=1 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Soporific <!-- Spell name, will automatically link if it exists --> |
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|level=24 <!-- Level of Blue Magic spell --> |
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|setpoints=4 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Venom Shell <!-- Spell name, will automatically link if it exists --> |
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|level=42 <!-- Level of Blue Magic spell --> |
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|setpoints=3 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Awful Eye <!-- Spell name, will automatically link if it exists --> |
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|level=46 <!-- Level of Blue Magic spell --> |
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|setpoints=2 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Filamented Hold <!-- Spell name, will automatically link if it exists --> |
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|level=52 <!-- Level of Blue Magic spell --> |
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|setpoints=3 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Maelstrom <!-- Spell name, will automatically link if it exists --> |
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|level=61 <!-- Level of Blue Magic spell --> |
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|setpoints=5 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Feather Tickle <!-- Spell name, will automatically link if it exists --> |
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|level=64 <!-- Level of Blue Magic spell --> |
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|setpoints=3 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Corrosive Ooze <!-- Spell name, will automatically link if it exists --> |
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|level=66 <!-- Level of Blue Magic spell --> |
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|setpoints=4 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Sandspray <!-- Spell name, will automatically link if it exists --> |
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|level=66 <!-- Level of Blue Magic spell --> |
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|setpoints=2 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Warm-Up <!-- Spell name, will automatically link if it exists --> |
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|level=68 <!-- Level of Blue Magic spell --> |
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|setpoints=4 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Lowing <!-- Spell name, will automatically link if it exists --> |
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|level=71 <!-- Level of Blue Magic spell --> |
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|setpoints=2 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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{{Blue Magic JT Detail |
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|spell=Mind Blast <!-- Spell name, will automatically link if it exists --> |
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|level=73 <!-- Level of Blue Magic spell --> |
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|setpoints=4 <!--Set point cost by the spell --> |
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|traitpoints=4 <!--Trait point value of the spell --> |
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}} |
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}} |
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}} |
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==References== |
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[https://translate.googleusercontent.com/translate_c?act=url&depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&u=http://wiki.ffo.jp/html/1725.html&usg=ALkJrhgUDx0X4yZacPgctxE8Umyv4Kf7Vw Clear Mind wiki.ffo.jp] |
Latest revision as of 16:56, 15 January 2017
Job Trait Information | |||
---|---|---|---|
Description | Raises amount of MP recovered while resting. | ||
Type | Level | ||
Tier | Level Obtained | Value | |
I | SMN15, BLM15, SCH20, WHM20, GEO20, BLU24*, RDM31 | +3 MPwH base | |
II | SMN30, BLM30, SCH35, WHM35, GEO40, BLU46*, RDM53 | +6 MPwH base | |
III | SMN45, BLM45, SCH50, WHM50, GEO60, BLU61*, RDM75 | +9 MPwH base, +1 MP/tick cumulative | |
IV | SMN60, BLM60, SCH65, WHM65, GEO80, BLU66*, RDM91 | +12 MPwH base, +1 MP/tick cumulative | |
V | SMN75, BLM75, SCH76, WHM80, GEO99, BLU99** | +15 MPwH base, +2 MP/tick cumulative | |
VI | SMN91, BLM96, SCH91, WHM96, BLU99** | +18 MPwH base, +3 MP/tick cumulative | |
Blue Mage Notes | * Requires the setting of appropriate spells to receive the trait. ** Requires the 100 or 1,200 Blue Mage job gift. |
Notes
- Without any Clear Mind traits, base MPwH (hMP) begins at +12 per tick (20 seconds for the first tick and 10 seconds for additional ticks), and increases by 1 with each additional tick of resting; i.e., +12, +13, +14, etc.
- The amount added to the hMP value each tick increases to +2 with Clear Mind III (i.e., +21, +23, +25, etc), +3 with Clear Mind V, and +4 with Clear Mind VI.
- There is no Clear Mind specific equipment; however, there are a number of items with +hMP on them. These are listed with stats +n "MP recovered while healing", and will add n MP per tick to current hMP stat.
- Despite being able to set enough spells to theoretically obtain trait level VI, Blue Mages can only obtain trait level IV.
- Tier V and VI may be obtained with gifts.
Blue Mage Job Trait Information | |||
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Minimum Set Points Needed | 3 | ||
Trait Points Needed per Tier | 8 | ||
Level | Spell | Set Points | Trait Points |
22 | Poison Breath | 1 | 4 |
24 | Soporific | 4 | 4 |
42 | Venom Shell | 3 | 4 |
46 | Awful Eye | 2 | 4 |
52 | Filamented Hold | 3 | 4 |
61 | Maelstrom | 5 | 4 |
64 | Feather Tickle | 3 | 4 |
66 | Corrosive Ooze | 4 | 4 |
66 | Sandspray | 2 | 4 |
68 | Warm-Up | 4 | 4 |
71 | Lowing | 2 | 4 |
73 | Mind Blast | 4 | 4 |