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Unlocking a Myth: Difference between revisions
From FFXI Wiki
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(Trying to make this more consistent with the WSNM and Empyrean WS Quests. Also needs to start being consistent with the weapon name.) |
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{{Disambiguation|:Category:Mythic Weapons}} |
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This is a category of identical job-specific Quests used to unlock [[:Category:Mythic Weapons|Mythic Weapon Skill]]s. |
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{{Quest Header |
{{Quest Header |
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|Expansion= |
|Expansion= |
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|Start=Zalsuhm, Lower Jeuno (H-9) |
|Start=[[Zalsuhm]], [[Lower Jeuno]] (H-9) |
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|Description= Self-styled leading researcher of mystical artifacts, Zalsuhm, claims that the weapon you acquired deep within Nyzul Isle conceals immense power. Wielding the now unlocked weapon will cause a magical evolution to take place...eventually. |
|Description= Self-styled leading researcher of mystical artifacts, Zalsuhm, claims that the weapon you acquired deep within Nyzul Isle conceals immense power. Wielding the now unlocked weapon will cause a magical evolution to take place...eventually. |
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|Fame= |
|Fame= |
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|FLevel= |
|FLevel= |
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|Quest Reqs= |
|Quest Reqs= |
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|Item Reqs=[[ |
|Item Reqs=[[:Category:Vigil Weapons|Vigil Weapon]] equipped. |
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|Level= |
|Level= |
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|Repeatable=No |
|Repeatable=No |
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|Next= |
|Next= |
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|Title= |
|Title= |
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|Reward= |
|Reward=The ability to use your job's [[Mythic Weapon|Mythic Weapon Skill]] with any weapon of the same type. |
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|Image={{PAGENAME}}.jpg |
|Image={{PAGENAME}}.jpg |
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}} |
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== Walkthrough == |
== Walkthrough == |
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*Talk to Zalsuhm (inside Muckvix's Junk Shop H-9) with |
*Talk to [[Zalsuhm]] (inside Muckvix's Junk Shop, [[Lower Jeuno]] H-9) with a [[:Category:Vigil Weapons|Vigil Weapon]] equipped for a cutscene. |
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*With the same Vigil weapon equipped in the main hand, fight enemies that grant experience points (Extremely Easy Prey or better) and perform Weapon Skills and Skillchains. |
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*To complete this quest you must unlock your mythic weapon. To do this, you must accumulate the required number of Weapon Skill Points on your vigil weapon. |
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**Weapon skills used before starting this quest do not count. |
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**Regardless of Nyzul Isle Investigation progress, only 250 Weapon Skill Points are needed to complete any Unlocking a Myth quest as of July 2014. |
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**You must accumulate 250 Weapon Skill Points. |
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⚫ | |||
::* A stand-alone [[Weapon Skill]] and opening a [[Skillchain]] are both worth one (1) point. |
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*Trade your unlocked weapon to [[Zalsuhm]]. This unlocks your new weapon Skill for use with any weapon. |
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::* Closing a level 1 [[Skillchain]] is worth two (2) points. |
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::* Closing a level 2 [[Skillchain]] is worth three (3) points. |
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::* Closing a level 3 [[Skillchain]] is worth five (5) points. |
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⚫ | |||
*Trade your Vigil Weapon to [[Zalsuhm]]. |
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**He will unlock your new Weapon Skill for use with any weapon and return the Vigil Weapon to you. |
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==Notes== |
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⚫ | |||
{{Color|red|Note:}} |
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⚫ | |||
**"I sense only a mote of energy present. You still have a long way to go." |
**"I sense only a mote of energy present. You still have a long way to go." |
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**"I can feel a marked increase in energy compared to when I first held it. Keep up the good work." |
**"I can feel a marked increase in energy compared to when I first held it. Keep up the good work." |
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**"The energy is threatening to burst forth. It won't be long now." |
**"The energy is threatening to burst forth. It won't be long now." |
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**"You've done it! Energy is overflowing as though the floodgates have burst open!" |
**"You've done it! Energy is overflowing as though the floodgates have burst open!" |
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* Storing a Vigil Weapon with [[Ghanraam]] at [[Aht Urhgan Whitegate]] (K-10) resets its Weapon Skill Points. |
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* After this quest, the Vigil Weapon can still be used for the [[:Category:Mythic Weapons#Mythic_Acquisition|Mythic Weapon acquisition quests]]. |
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** The Weapon Skill points will not be needed again, so it is okay to store it. |
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* For the first year and a half of implementation from 2007-2008, the Vigil Weapons were only obtainable on Floor 100. |
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* Prior to the July 2014 Version Update, the number of Weapon Skill Points required was determined by the number of floors the player cleared in [[Nyzul Isle Investigation]]. |
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[[Category:Quests]][[Category:Jeuno Quests]][[Category:Lower Jeuno Quests]] |
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[[Category:Quests]] |
Latest revision as of 20:46, 24 February 2024
This is a category of identical job-specific Quests used to unlock Mythic Weapon Skills.
Unlocking a Myth | |
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Required Fame | |
Level Restriction: | None |
Starting NPC | Zalsuhm, Lower Jeuno (H-9) |
Pack | None |
Title | None |
Repeatable | No |
Description | Self-styled leading researcher of mystical artifacts, Zalsuhm, claims that the weapon you acquired deep within Nyzul Isle conceals immense power. Wielding the now unlocked weapon will cause a magical evolution to take place...eventually. |
Previous Quest | Next Quest |
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None | None |
Requirements | |
Vigil Weapon equipped. | |
Rewards | |
The ability to use your job's Mythic Weapon Skill with any weapon of the same type. |
Walkthrough
- Talk to Zalsuhm (inside Muckvix's Junk Shop, Lower Jeuno H-9) with a Vigil Weapon equipped for a cutscene.
- With the same Vigil weapon equipped in the main hand, fight enemies that grant experience points (Extremely Easy Prey or better) and perform Weapon Skills and Skillchains.
- Weapon skills used before starting this quest do not count.
- You must accumulate 250 Weapon Skill Points.
- A stand-alone Weapon Skill and opening a Skillchain are both worth one (1) point.
- Closing a level 1 Skillchain is worth two (2) points.
- Closing a level 2 Skillchain is worth three (3) points.
- Closing a level 3 Skillchain is worth five (5) points.
- Once you have acquired enough Weapon Skill Points, your new Weapon Skill will appear under your list of Weapon Skills, but only with your Vigil Weapon still equipped.
- Trade your Vigil Weapon to Zalsuhm.
- He will unlock your new Weapon Skill for use with any weapon and return the Vigil Weapon to you.
Notes
- If you trade your Vigil Weapon to Zalsuhm before it is unlocked, he will give you a rough gauge on how far along you have progressed:
- "I sense only a mote of energy present. You still have a long way to go."
- "I can feel a marked increase in energy compared to when I first held it. Keep up the good work."
- "The energy is threatening to burst forth. It won't be long now."
- "You've done it! Energy is overflowing as though the floodgates have burst open!"
- Storing a Vigil Weapon with Ghanraam at Aht Urhgan Whitegate (K-10) resets its Weapon Skill Points.
- After this quest, the Vigil Weapon can still be used for the Mythic Weapon acquisition quests.
- The Weapon Skill points will not be needed again, so it is okay to store it.
- For the first year and a half of implementation from 2007-2008, the Vigil Weapons were only obtainable on Floor 100.
- Prior to the July 2014 Version Update, the number of Weapon Skill Points required was determined by the number of floors the player cleared in Nyzul Isle Investigation.