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Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Wild Card: Difference between revisions
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|ranks= <!-- If type=Merit --> |
|ranks= <!-- If type=Merit --> |
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|effect= <!-- If type=Merit --> |
|effect= <!-- If type=Merit --> |
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|jobpoint=Increase the probability of Wild Card resetting itself on a V or higher by 1%. <!-- Fill in if is augmented by Job Points --> |
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|category={{PAGENAME}} Effect |
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|notes= |
|notes= |
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*The die is rolled one time, and the result determines the effect on all party members in the area of effect: |
*The die is rolled one time, and the result determines the effect on all party members in the area of effect: |
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**3: Restores all job abilities except [[:Category:SP Ability|SP Abilities]] and grants 100 TP. |
**3: Restores all job abilities except [[:Category:SP Ability|SP Abilities]] and grants 100 TP. |
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**4: Restores all job abilities except [[:Category:SP Ability|SP Abilities]] and grants 300 TP. |
**4: Restores all job abilities except [[:Category:SP Ability|SP Abilities]] and grants 300 TP. |
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**5: Restores |
**5: Restores job abilities including level 1 [[:Category:SP Ability|SP Abilities]] and restores 50% of maximum MP. |
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**6: Restores all job abilities including [[:Category:SP Ability|SP Abilities]] and restores all MP. |
**6: Restores all job abilities including level 1 and level 96 [[:Category:SP Ability|SP Abilities]] and restores all MP. |
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***Note: A 5 or 6 roll '''will not''' restore Wild Card on either the user or another [[COR]]. |
***Note: A 5 or 6 roll '''will not''' normally restore Wild Card on either the user or another [[COR]]. [[Job Points]] invested in enhancing Wild Card can allow this to occur with a chance that rises by 1% per job point upgrade. |
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*There is an equal 1/6 possibility of each of the six results. |
*There is an equal 1/6 possibility of each of the six results. |
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**This probability is skewed upwards by utilizing augmented [[Commodore Bottes +2]]: |
**This probability is skewed upwards by utilizing augmented [[Commodore Bottes +2]]: |
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*** 1 or 2 result: |
*** 1 or 2 result: 2/16 chance (each) |
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*** 3, 4, 5, or 6 result: |
*** 3, 4, 5, or 6 result: 3/16 chance (each) |
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|Insert Equipment Ability Modified Template= |
|Insert Equipment Ability Modified Template= |
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{{Equipment Ability Modified |
{{Equipment Ability Modified |
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|equip=Commodore Bottes +2 |
|equip=Commodore Bottes +2 |
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|modifier=[[Image:Augment-Icon.png]]: Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
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}} |
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{{Equipment Ability Modified |
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|equip=Lanun Bottes |
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|modifier=[[Image:Augment-Icon.png]]: Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
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}} |
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{{Equipment Ability Modified |
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|equip=Lanun Bottes +1 |
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|modifier=[[Image:Augment-Icon.png]]: Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
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}} |
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{{Equipment Ability Modified |
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|equip=Lanun Bottes +2 |
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|modifier=[[Image:Augment-Icon.png]]: Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
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}} |
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{{Equipment Ability Modified |
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|equip=Lanun Bottes +3 |
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|modifier=[[Image:Augment-Icon.png]]: Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
|modifier=[[Image:Augment-Icon.png]]: Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
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}} |
}} |
Latest revision as of 22:34, 24 October 2019
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Notes
- The die is rolled one time, and the result determines the effect on all party members in the area of effect:
- 1 or 2: Restores all job abilities except SP Abilities.
- 3: Restores all job abilities except SP Abilities and grants 100 TP.
- 4: Restores all job abilities except SP Abilities and grants 300 TP.
- 5: Restores job abilities including level 1 SP Abilities and restores 50% of maximum MP.
- 6: Restores all job abilities including level 1 and level 96 SP Abilities and restores all MP.
- Note: A 5 or 6 roll will not normally restore Wild Card on either the user or another COR. Job Points invested in enhancing Wild Card can allow this to occur with a chance that rises by 1% per job point upgrade.
- There is an equal 1/6 possibility of each of the six results.
- This probability is skewed upwards by utilizing augmented Commodore Bottes +2:
- 1 or 2 result: 2/16 chance (each)
- 3, 4, 5, or 6 result: 3/16 chance (each)
- This probability is skewed upwards by utilizing augmented Commodore Bottes +2:
Equipment Modifying Ability... | |
Equipment Piece | Modifier |
Commodore Bottes +2 | : Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
Lanun Bottes | : Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
Lanun Bottes +1 | : Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
Lanun Bottes +2 | : Gives an invisible re-roll if the initial roll lands on a 1 or 2. |
Lanun Bottes +3 | : Gives an invisible re-roll if the initial roll lands on a 1 or 2. |