Category:Corpselight

From FFXI Wiki


General Notes
  • Family possesses a Breath and Magic damage taken reduction of 16/256 (6.3%).
Corpselight
Bestiary
Japanese カヒライス
Type Undead
Typical Job Black Mage
Crystal Dark Crystal
Detects Sound HP
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 93.7% 93.7% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 100% 115% 70% 70% 70% 30%
A: Absorbs · S: Susceptible · R: Resists
During battle some monsters may change resistances.

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.

Abilities

Ability Y' Area Target Type Condition
Corpse Breath Conal Breath Damage Element: Dark B Abyssea and NMs only
Damage and Blind.
Louring Skies 20' AoE Monster Magical Damage Element: Thunder R
Damage, Paralyze, and Bind.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Notorious Monster

Adversaries


Event Appearances

Name Event Zone
Pandemonium Lamp Pandemonium Warden Aydeewa Subterrane
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
Virvatuli Voidwatch West Sarutabaruta
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).