Comm. Knife

From FFXI Wiki
   
Comm. Knife icon.png Commodore's knife
Pages on this wiki that reference this item
Description: DMG:130 Delay:196 HP+130 Accuracy+30 Ranged Accuracy+30 Magic Accuracy+30 Magic Damage+186 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +228 "Phantom Roll" effect: Damage taken -2% Dynamis (D): Accuracy+10 Magic Accuracy+10
Image: Comm. Knife description.png
Type: Weapon
Flags: Inscribable, Equippable
Stack size: 1
"Find Comm. Knife on FFXIAH" "Find Comm. Knife on FFXIDB"
Weapon Information
Races: All Races Skill: Dagger
Damage: 130 Delay: 196
DPS: 39.8 TP/Hit:

64.91

Level: 99
Item Level: 119
Superior Level: 4
Jobs: Corsair


Synthesis Information
Yield Requirements Ingredients
LightCrystal-Icon.gif

Main Craft: Smithing - (111~114)
Sub Craft(s): Bonecraft - (Information Needed)

Goldsmithing - (Information Needed)
Key Item: Blacksmith's aurum tome


This item is able to be augmented!
Augmented Via Zone Required Items
Oboro Port Jeuno - (E-6) Heroism Crystal, Heroism Aggregate, and/or defeating monsters within Dynamis - Divergence areas

See Dynamis Divergence Weapon Augments for details

Augment-Icon.png Augments - R15 (Max)
Path A Path B Path C
All augments are active only when the weapon is in your Main Hand.
[1] Chance of double damage +30%
[2] Store TP+15
[1] Chance of follow-up attack +30%
[2] "Subtle Blow II" +15
[1] "Phantom Roll" effect duration +30
[2] "Phantom Roll XI": Recover HP and MP +10%
[3] "Phantom Roll" +6

Notes

  • "'Phantom Roll' effect: Damage taken -2%" only applies to the wielder.[1]
    • The DT affect is applied per roll, regardless of where the roll came from. The dagger does not need to be equipped during the roll.
    • Effect only applies when equipped.[2]