Bastok Mission 5-1

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(Redirected from Darkness Rising)
Darkness Rising
Series None
Starting NPC Any Bastok Gate Guard
Title Archlich Assassin
Repeatable No
Description You are to head north to a place called Fei'Yin on the Beaucedine Glacier. Go to the President's Office for a full briefing. Naji will show you in.
Previous Mission Next Mission
Magicite Xarcabard, Land of Truths
Rewards
  • Rank Points

Note: This Mission is the same for every other Nation.

  • Players who are on the same Mission (5-1 or higher) with the Key Item New Fei'Yin seal, or have completed it for their current Nation, will be able to join you.

Walkthrough

Fei'Yin Map
  • Speak to a Gate Guard. You'll be directed to the President's Office.
  • Speak to Naji for a cutscene, and to receive the Key Item New Fei'Yin seal.
    • If you are low level, you might want to use Trusts or form a party of lvl 50+ players.
  • Go to Fei'Yin (located in the northeast corner of Beaucedine Glacier) for a cutscene with Zeid. You will have to reach the Qu'Bia Arena and clear the BCNM "The Rank 5 Mission".
    • The majority of enemies in Fei'Yin detect by Sound sound, however there are several that detect Magic spellcasting.
    • Quick Travel options:
    • From the entrance of Fei'Yin:
      • Go east to (K-8). There are 2 Dolls in front of a door named Cermet Portal, open it and you'll be able to enter Qu'Bia Arena.

You will be able to prepare outside of the BC, however all buffs will wear upon entering. Plan accordingly and click the Burning Circle when ready.

  • You only need to kill the Archlich to win.
  • You will be facing Archlich Taber'quoan. The Archlich will spawn with 2 Ancient Sorcerers. Ancient Warriors will also spawn in the hallway and run to help of the Archlich during the fight.
    • The Archlich is a BLM, and will cast spells like Sleepga II and Freeze, he may also use Manafont.
    • The lesser skeletons have very little HP and can be easily taken out by an AoE spell.
    • Focus attacks on the Archlich, a Paladin with Invincible is useful for managing the many extra mobs. A Monk using Hundred Fists also shines in this fight, due to the skeleton blunt penalty.
  • When you win, you'll be given another cutscene and receive Key Item Burnt seal.

You can return to Naji to complete the Mission.

Notes

  • Zoning to Metalworks directly after finishing the last Mission, will cause the Metalworks music to be replaced with "Despair (Memoro de la S^tono)".