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East Ronfaure
From FFXI Wiki
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Zone Information
Fields of Valor Manual Locations | |||
---|---|---|---|
(G-6) (H-9) | |||
Page | Objective | Lvl. | Exp |
1 | 6 members of the Pugil family | 1~5 | |
2 | 6 Carrion Worms | 2~5 | 270 |
3 | 7 Forest Hares | 2~6 | 285 |
4 | 4 members of the Orc family 2 Forest Funguars |
3~6 | |
5 | 4 Wild Sheep 2 Scarab Beetles |
4~8 | 300 |
Zone Treasure Casket Reward: | Surviver |
Logging | |
---|---|
Item | Rarity |
Arrowwood Log | VC |
Ash Log | VC |
Chestnut | R |
Chestnut Log | R |
Fruit Seeds | R |
Maple Log | VC |
Yew Log | U |
Fishing | ||
---|---|---|
Catch | Cap | Body of Water |
Crayfish | 7 | |
Cheval Salmon | 21 | Cheval River |
Tricolored Carp | 27 | |
Shining Trout | 37 | |
Gold Carp | 21 | |
NPC
Name | Map | Pos. | Notes |
---|---|---|---|
Andelain | 1 | (J-11) | Involved in The Vicasque's Sermon. |
Croteillard | 1 | (G-6) | Gate Guard |
Name | Map | Pos. | Notes |
---|---|---|---|
Rayochindot | 1 | (G-6) | Gate Guard |
Quests
Fame | Name | NPC | Pos. | Zone | Rewards |
---|---|---|---|---|---|
1 | An Explorer's Footsteps | Abelard | G-9 | Selbina | Map of the Crawlers' Nest |
2 | The Vicasque's Sermon | Abioleget | M-7 | Northern San d'Oria | Brass Ring |
3 | To Cure a Cough | Nenne | F-6 | Southern San d'Oria | 3,000 gil |
3 | Waters of the Cheval | Miageau | L-7 | Northern San d'Oria | Wing Pendant |
Notorious Monsters
Notorious Monsters | ||||
---|---|---|---|---|
Lv. | Name | Genus | Drops | Map |
9-10 | Bigmouth Billy BLM· Lottery: Carrion Worm |
Worm | (I-7/9) Map 1 | |
12-15 | Rambukk WAR· Timed: 15-60 min. |
Ram | (G-8), (H-8/9) Map 1 | |
10-11 | Swamfisk WAR· Lottery: Pugil |
Pugil | (I-8) or (I-10) Map 1 | |
75 | Hugemaw Harold UNM: 200 Unity Accolades |
Worm | ||
Sarimanok Voidwatch: Crimson stratum abyssite and Voidstone |
Puk |
|
(G-10), (H-5), (I-6) Map 1 | |
Quagmire Pugil Voidwalker: Rest with Clear abyssite, 1~3min. respawn |
Pugil | |||
Sunderclaw Voidwalker: Rest with Clear abyssite, 1~3min. respawn |
Crab | |||
Yacumama MNK·WAR Voidwalker: Rest with Colorful abyssite, 1hr. respawn |
Sea Monk |
|
||
Capricornus WAR· Voidwalker: Rest with Colorful abyssite, 1hr. respawn |
Pugil |
|
||
Krabkatoa PLD·WAR Voidwalker: Rest with Blue abyssite, 2-4hr. respawn |
Crab | |||
Yilbegan Voidwalker: Rest with Black abyssite, 1hr. respawn |
Zilant | |||
Adversaries
Adversaries | ||||
---|---|---|---|---|
Lv. | Name | Genus | Drops | Spawns |
1-1 | Tunnel Worm Timed: ?min. |
Worm | 14 | |
1-1 | Wild Rabbit Timed: ?min. |
Rabbit | 25 | |
1-5 | Carrion Worm Timed: ?min. |
Worm | 30 | |
1-5 | Ding Bats Nighttime: 18:00 - 6:00 or underground/inside |
Flock Bat | 40 | |
1-5 | Forest Hare Timed: ?min. |
Rabbit | 86 | |
1-5 | Pugil Timed: ?min. |
Pugil | 24 | |
3-6 | Forest Funguar Timed: ?min. |
Funguar | 19 | |
3-6 | Mouse Bat Nighttime: 18:00 - 6:00 or underground/inside |
Bat | 21 | |
3-6 | Scarab Beetle Timed: ?min. |
Beetle | 25 | |
3-8 | Goblin Fisher WAR Timed: ?min. |
Goblin | 4 | |
3-8 | Goblin Thug THF Timed: ?min. |
Goblin | 21 | |
3-8 | Orcish Fodder WAR Timed: ?min. |
Orc | 21 | |
3-8 | Orcish Grappler MNK Timed: ?min. |
Orc | 18 | |
3-8 | Orcish Mesmerizer BLM Timed: ?min. |
Orc | 16 | |
4-8 | Enchanted Bones BLM Undead: 20:00 - 4:00 or underground/inside |
Skeleton | 7 | |
4-8 | Enchanted Bones WAR Undead: 20:00 - 4:00 or underground/inside |
Skeleton | 7 | |
4-8 | Goblin Weaver RDM Timed: ?min. |
Goblin | 14 | |
5-8 | Goblin Digger Timed: ?min. |
Goblin | 1 | |
5-8 | Tainted Hound Timed: ?min. |
Hound | 10 | |
5-8 | Wild Sheep Timed: ?min. |
Sheep | 45 | |
8-10 | Bomb Weather: Fog weather is usually 2:00-7:00 |
Bomb | 3 | |
2-4 | Cheval Pugil Fished Up |
Pugil | ||
2-4 | Pugil Fished Up |
Pugil | ||
5-6 | Mud Pugil Fished Up |
Pugil | ||
7-8 | Pug Pugil Fished Up |
Pugil | ||
8-10 | Fighting Pugil Fished Up |
Pugil | ||
Historical Significance
This lush evergreen forest, set aside by the d'Oraguille family for hunting festivals, lies to the east of the Kingdom of San d'Oria. Blessed by the abundant waters of the Cheval River, the wildlife in these woodlands has flourished for centuries. However, extensive logging by Orcish troops--and an astounding increase in the number of wild sheep--have resulted in a significant reduction in the area's wildlife. San d'Orian officials are currently pondering over a solution to this new dilemma.