Temenos Entrance (119)

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Connected Zone Temenos Entrance (119) Arrives at
Al'Taieu H-4 Al'Taieu-map.jpg ?-? Temenos Entrance-remapster.png
Temenos North (119) ?-? Temenos North F7-remapster.png ?-? Temenos Entrance-remapster.png
Temenos West (119) ?-? Temenos West F7-remapster.png ?-? Temenos Entrance-remapster.png
Temenos East (119) ?-? Temenos East F7-remapster.png ?-? Temenos Entrance-remapster.png
Temenos Central (119) ?-? Temenos Central F4-remapster.png ?-? Temenos Entrance-remapster.png

Temenos Entrance

To enter Temenos, head from Al'Taieu (H-4) to the north and zone in.

Note: If you do not have the "Scintillating Rhapsody" key item and a White Card, you will be removed from the area after 15 seconds.
  • Speak to the Temenos Operator (an NPC that looks like a Spheroid) who will cover some basics with you and then prompt you to set your Content Level to a value between 119~135.
  • Players may then proceed to the transporter platform and select a Sector and Floor to start from.
Monsters in all of the Temenos sectors and floors will check initially as level 150. Upon any aggressive action or detection by the monster, the monster's level will dynamically change to the content level chosen by the player performing the aggressive action or being detected by the monster. This behavior will make certain actions/spells seem as if they have not taken effect even if the chat log displays otherwise. After the monster becomes hostile either through player action or monster detection, any actions/spells will behave normally and follow intended mechanics.
Example: Player A casts Silence on an unaggressive monster. The player's chat log will indicate that the Silence effect was successfully placed on the monster, however if the monster is a caster, the player will observe the monster continuing to cast spells.
  • The monster's HP and stats will be fully restored at the start of battle. The monster's level will change to the Content Level selected by the player acting against it as long as no other player of a differing content level selection has acted against it prior. After the monster has become aggressive toward the player acting against it or detecting the player, the monster remains at its selected content level until either defeated & respawned, or it has gone passive and returned to its appropriate spawning area.
  • As players defeat foes within Temenos, they will acquire "data." Factors are involved that affect the rate data is acquired such as the level difference between the player and the monsters and the number of members in the party/alliance. Data amounts acquired scale with the floors as you climb different Temenos sectors.
Note: The amount of acquirable "data" is reduced based on the level difference between the player and the monster. Fighting monsters that are 10 or more levels beneath the level you selected will award no "data."
  • A progress bar will appear in the top left corner of the player's display showing both the level selected and data progress on the current floor. Once the bar is filled, it will "roll over" and award the player a Temporary Item based on the floor "data" was acquired from. All temporary items must be obtained from all sectors within Temenos in order to open the Treasure Chest.
Temenos - Sector Layout & Temp. Items
Sector Floor Obtainable Temporary Item
Temenos - Northern Tower 1st Temenos - Northern Tower F1
2nd Temenos - Northern Tower F2
3rd Temenos - Northern Tower F3
4th Temenos - Northern Tower F4
5th Temenos - Northern Tower F5
6th Temenos - Northern Tower F6
7th Temenos - Northern Tower F7
Temenos - Western Tower 1st Temenos - Western Tower F1
2nd Temenos - Western Tower F2
3rd Temenos - Western Tower F3
4th Temenos - Western Tower F4
5th Temenos - Western Tower F5
6th Temenos - Western Tower F6
7th Temenos - Western Tower F7
Temenos - Eastern Tower 1st Temenos - Eastern Tower F1
2nd Temenos - Eastern Tower F2
3rd Temenos - Eastern Tower F3
4th Temenos - Eastern Tower F4
5th Temenos - Eastern Tower F5
6th Temenos - Eastern Tower F6
7th Temenos - Eastern Tower F7
Central Temenos 1st Central Temenos F1
2nd Central Temenos F2
3rd Central Temenos F3
4th Central Temenos F4
Central Temenos Basement 1st None (Notorious Monster Arena)

Support Effects within Temenos

Limbus Special Support Effects
Effect Name Support Effect Acquisition/Upgrade Conditions
Dilineated Grace

Accuracy+
Ranged Accuracy+
Magic Accuracy+

Open the Temenos treasure chest.
Angelic Grace

BPALL+

Open the Apollyon treasure chest.
Vital Grace

Max HP+
EXP loss reduction (EXP, MEXP)

Be in possession of:

Dilineated Grace & Angelic Grace
After obtaining both of these effects, open a treasure chest in either Temenos or Apollyon.

  • The above support effects will grow more effective/potent based on how many treasure chests are opened. The number of times these chests have been opened are recorded for each World. All participants on the same world receive the same support effects within Limbus.

Maps

Temenos Entrance-remapster.png700pxpx link=