The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Temenos Entrance (119)
From FFXI Wiki
| Connected Zone | Temenos Entrance (119) | Arrives at | ||
|---|---|---|---|---|
| Al'Taieu | H-4 | ?-? | ||
| Temenos North (119) | ?-? | ?-? | ||
| Temenos West (119) | ?-? | ?-? | ||
| Temenos East (119) | ?-? | ?-? | ||
| Temenos Central (119) | ?-? | ?-? | ||
Temenos Entrance
To enter Temenos, head from Al'Taieu (H-4) to the north and zone in.
- Note: If you do not have the "Scintillating Rhapsody" key item and a White Card, you will be removed from the area after 15 seconds.
- Speak to the Temenos Operator (an NPC that looks like a Spheroid) who will cover some basics with you and then prompt you to set your Content Level to a value between 119~135.
- Players may then proceed to the transporter platform and select a Sector and Floor to start from.
- Monsters in all of the Temenos sectors and floors will check initially as level 150. Upon any aggressive action or detection by the monster, the monster's level will dynamically change to the content level chosen by the player performing the aggressive action or being detected by the monster. This behavior will make certain actions/spells seem as if they have not taken effect even if the chat log displays otherwise. After the monster becomes hostile either through player action or monster detection, any actions/spells will behave normally and follow intended mechanics.
- Example: Player A casts Silence on an unaggressive monster. The player's chat log will indicate that the Silence effect was successfully placed on the monster, however if the monster is a caster, the player will observe the monster continuing to cast spells.
- The monster's HP and stats will be fully restored at the start of battle. The monster's level will change to the Content Level selected by the player acting against it as long as no other player of a differing content level selection has acted against it prior. After the monster has become aggressive toward the player acting against it or detecting the player, the monster remains at its selected content level until either defeated & respawned, or it has gone passive and returned to its appropriate spawning area.
- As players defeat foes within Temenos, they will acquire "data." Factors are involved that affect the rate data is acquired such as the level difference between the player and the monsters and the number of members in the party/alliance. Data amounts acquired scale with the floors as you climb different Temenos sectors.
- Note: The amount of acquirable "data" is reduced based on the level difference between the player and the monster. Fighting monsters that are 10 or more levels beneath the level you selected will award no "data."
- A progress bar will appear in the top left corner of the player's display showing both the level selected and data progress on the current floor. Once the bar is filled, it will "roll over" and award the player a Temporary Item based on the floor "data" was acquired from. All temporary items must be obtained from all sectors within Temenos in order to open the Treasure Chest.
| Temenos - Sector Layout & Temp. Items | ||
|---|---|---|
| Sector | Floor | Obtainable Temporary Item |
| Temenos - Northern Tower | 1st | Temenos - Northern Tower F1 |
| 2nd | Temenos - Northern Tower F2 | |
| 3rd | Temenos - Northern Tower F3 | |
| 4th | Temenos - Northern Tower F4 | |
| 5th | Temenos - Northern Tower F5 | |
| 6th | Temenos - Northern Tower F6 | |
| 7th | Temenos - Northern Tower F7 | |
| Temenos - Western Tower | 1st | Temenos - Western Tower F1 |
| 2nd | Temenos - Western Tower F2 | |
| 3rd | Temenos - Western Tower F3 | |
| 4th | Temenos - Western Tower F4 | |
| 5th | Temenos - Western Tower F5 | |
| 6th | Temenos - Western Tower F6 | |
| 7th | Temenos - Western Tower F7 | |
| Temenos - Eastern Tower | 1st | Temenos - Eastern Tower F1 |
| 2nd | Temenos - Eastern Tower F2 | |
| 3rd | Temenos - Eastern Tower F3 | |
| 4th | Temenos - Eastern Tower F4 | |
| 5th | Temenos - Eastern Tower F5 | |
| 6th | Temenos - Eastern Tower F6 | |
| 7th | Temenos - Eastern Tower F7 | |
| Central Temenos | 1st | Central Temenos F1 |
| 2nd | Central Temenos F2 | |
| 3rd | Central Temenos F3 | |
| 4th | Central Temenos F4 | |
| Central Temenos Basement | 1st | None (Notorious Monster Arena) |
Support Effects within Temenos
| Limbus Special Support Effects | ||
|---|---|---|
| Effect Name | Support Effect | Acquisition/Upgrade Conditions |
| Dilineated Grace | Open the Temenos treasure chest. | |
| Angelic Grace | Open the Apollyon treasure chest. | |
| Vital Grace | Be in possession of: Dilineated Grace & Angelic Grace | |
- The above support effects will grow more effective/potent based on how many treasure chests are opened. The number of times these chests have been opened are recorded for each World. All participants on the same world receive the same support effects within Limbus.
Maps
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