The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Unafraid of the Dark
From FFXI Wiki
| Battlefield Information | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Location: | Throne Room (S) | Level Restriction: | None | ||||||
| Entry Item: | Participation: | 6 Members | |||||||
| Entry Currency: | 250 Potpourri | Time Limit: | 60 Minutes | ||||||
| Title: | Lux Ex Tenebris | ||||||||
| Drops: |
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| Personal Pool: |
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Enemies
| Name | Qty | Notes |
|---|---|---|
| Tzee Xicu the Manifest Yagudo (SMN/SCH) |
1 |
Uses Astral Flow and Tabula Rasa
Casts random tier II Helix spells, Kaustra, and Embrava.
TP Moves:
|
| Bloodcrown Brradhod Orc (PLD/WAR/SAM) |
1 |
Uses Invincible and Meikyo Shisui.
|
| Za'Dha Adamantking Quadav (WAR/WHM) |
1 |
Uses Mighty Strikes and Benediction.
|
| Shadow Lord Supreme Being (WAR/PLD) |
1 |
Uses Invincible while using one sword and Mighty Strikes while using two.
TP Moves (Two Swords):
TP Moves (Both Phases):
|
Notes
- All enemies may be slept by a bard using Troubadour and Lullaby.
- Following their secondary
1-hours (Tabula Rasa, Meikyo Shisui, Benediction) the beastmen gain an aura which will allow for repeated use of their primary
1-hours (Astral Flow, Invincible, Mighty Strikes).
- Tzee Xicu the Manifest's aura will gradually reduce all except
piercing damage to 0. - Bloodcrown Brradhod's aura will gradually reduce all except
slashing damage to 0. - Za'Dha Adamantking's aura will gradually reduce all except
blunt damage to 0.
- Continually inflicting the correct damage will mitigate the damage reduction effect. If enough of the correct damage type is done the aura may even vanish from the mob.
- Tzee Xicu the Manifest's aura will gradually reduce all except
- Recovering from a wipe is possible, but only at the door.
- Enmity mechanics in this BC are similar to that of UNMs. Level 99 mobs with boosted stats. To hold hate you must deal damage.

