Category:Campaign Ops: Difference between revisions

From FFXI Wiki
No edit summary
Line 1: Line 1:
{|width="100%"|
In order to turn the tide of the war in their favor, each nation is conducting a series of campaign operations. Much like the campaign battles, the successful completion of these operations will result in rewards of [[Allied Notes]] and experience points. Accepting a Campaign Ops offer will require the player to use a certain number of their "[[Op Credits]]," granted automatically to all campaign participants once a day. However, this will apply only to the player taking on the charge. Other players in the party may participate in an operation without having to use their own Op Credits, and may still receive evaluations or experience points*.
|width="70%" valign="top"|In order to turn the tide of the war in their favor, each nation is conducting a series of campaign operations. Much like the campaign battles, the successful completion of these operations will result in rewards of [[Allied Notes]] and experience points. Accepting a Campaign Ops offer will require the player to use a certain number of their "[[Op Credits]]," granted automatically to all campaign participants once a day. However, this will apply only to the player taking on the charge. Other players in the party may participate in an operation without having to use their own Op Credits, and may still receive evaluations or experience points*.


Campaign Ops are unique in that they differ depending on the "medals" of the PC undertaking them, as well as other factors. A myriad of operations and settings are available, including varying levels of difficulty, solo-play specific settings, short-time operations, non-combative operations, and more.
Campaign Ops are unique in that they differ depending on the "medals" of the PC undertaking them, as well as other factors. A myriad of operations and settings are available, including varying levels of difficulty, solo-play specific settings, short-time operations, non-combative operations, and more.


*Only the player applying for the operation offer may receive [[Allied Notes]].
*Only the player applying for the operation offer may receive [[Allied Notes]].
|width="30%" valign="top" align="center"|__TOC__
|}




Line 236: Line 239:
*To participate in Campaign Ops, simply speak to [[]] at () of [[Bastok Markets (S)]].
*To participate in Campaign Ops, simply speak to [[]] at () of [[Bastok Markets (S)]].
:*This will trigger a list of 'types' available for selection.
:*This will trigger a list of 'types' available for selection.
{| align="center" border="0" cellpadding="5" cellspacing="2" width="100%"

|- BGCOLOR="#6E96D5"
|align="left" width="20%"|'''Type'''
|align="left" width="30%"|'''Mission'''
|align="center" width="30%"|'''Objective'''
|align="left" width="10%"|'''Experience'''
|align="left" width="10%"|'''Allied Notes'''
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Resource procurement]]
| [[Stock and Awe I (B)]]
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Supply transport]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Security]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Supply manufacture]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Offensive operations]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Defensive operations]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Intel gathering]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Military training]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|}




Line 243: Line 461:
*To participate in Campaign Ops, simply speak to [[Emhi Tchaoryo]] at (H-9) of [[Windurst Waters (S)]].
*To participate in Campaign Ops, simply speak to [[Emhi Tchaoryo]] at (H-9) of [[Windurst Waters (S)]].
:*This will trigger a list of 'types' available for selection.
:*This will trigger a list of 'types' available for selection.
{| align="center" border="0" cellpadding="5" cellspacing="2" width="100%"

|- BGCOLOR="#6E96D5"

|align="left" width="20%"|'''Type'''

|align="left" width="30%"|'''Mission'''

|align="center" width="30%"|'''Objective'''

|align="left" width="10%"|'''Experience'''
|align="left" width="10%"|'''Allied Notes'''
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Resource procurement]]
| [[Stock and Awe I (W)]]
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Supply transport]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Security]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Supply manufacture]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Offensive operations]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Defensive operations]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Intel gathering]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
| rowspan="5"|[[Military training]]
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|- BGCOLOR="#D4DDED"
|
|
|
|
|}





Revision as of 20:26, 25 November 2007

In order to turn the tide of the war in their favor, each nation is conducting a series of campaign operations. Much like the campaign battles, the successful completion of these operations will result in rewards of Allied Notes and experience points. Accepting a Campaign Ops offer will require the player to use a certain number of their "Op Credits," granted automatically to all campaign participants once a day. However, this will apply only to the player taking on the charge. Other players in the party may participate in an operation without having to use their own Op Credits, and may still receive evaluations or experience points*.

Campaign Ops are unique in that they differ depending on the "medals" of the PC undertaking them, as well as other factors. A myriad of operations and settings are available, including varying levels of difficulty, solo-play specific settings, short-time operations, non-combative operations, and more.

  • Only the player applying for the operation offer may receive Allied Notes.




Participating in Campaign Ops

Each nation will have their own officials and specific missions. The sections below will serve a general guide for what is available at each counter of the nation. For more detailed information on each quest, please visit their respective sections below.


San d'Oria

  • This will trigger a list of 'types' available for selection.
Type Mission Objective Experience Allied Notes
Resource procurement Stock and Awe I (S)
Stock and Awe II (S)
Supply transport Vanguard-X I (S)
Security (S)
Supply manufacture Crystal Fist I (S)
Offensive operations
Defensive operations
Intel gathering
Military training

Bastok

  • This will trigger a list of 'types' available for selection.
Type Mission Objective Experience Allied Notes
Resource procurement Stock and Awe I (B)
Supply transport
Security
Supply manufacture
Offensive operations
Defensive operations
Intel gathering
Military training


Windurst

  • This will trigger a list of 'types' available for selection.
Type Mission Objective Experience Allied Notes
Resource procurement Stock and Awe I (W)
Supply transport
Security
Supply manufacture
Offensive operations
Defensive operations
Intel gathering
Military training


Previous News

The second type of event is Campaign Missions. These are meant to earn one an advantage in Campaign. If Campaign Battles are like Besieged, then Campaign Missions are more like Assault.

These missions are available based on conditions met through improving rank, war situation, military policy, domestic policy, division of power for areas, and Scout. These missions can also scale to meet the needs of a wider variety of players than Assault, which was generally limited to 3 or more level 50+ players. There are Campaign Missions you can solo, complete with low level players, set to short periods of time, or enjoy without battles. There is much more variation incorporated into the missions this time around.

The system is similar to Assault in that you use tickets to undertake a challenge, but the big difference is that only the Leader’s ticket is used up. Therefore, a party of six players could tackle the same mission six times in a row if they wanted. The rewards boost your “fame” in some way, but the results are unclear. (different than present-day fame)

Campaign Missions are issued by your nation and are intended to earn an advantage in Campaign. Missions are the foundation of Campaign and are unlocked depending on rank, which is a total derived from the war situation, military operations, domestic affairs, controlled areas, and Scout among other factors. (These all appear to be aspects of Campaign that will get official names). Missions are issued similar to Assault, with the use of tickets, but differs in that only the player issued the mission orders has their ticket used. In other words, you aren’t restricted by rank as to what missions you can participate in, leaving you able to party with whomever you wish.

There are more combinations of level/party choices this time as well. Assault generally bottomed out at 3 members and level 50+. Campaign Missions will allow you to go solo, go as low levels, play for short periods of time, and generally customize the event to fit your particular style of play.


Pages in category "Campaign Ops"

The following 153 pages are in this category, out of 153 total.