Geo-DEX: Difference between revisions

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{{Disambiguation|Indi-DEX}}
{{Disambiguation|Indi-DEX}}
{{Standard Magic
{{Standard Magic
|scroll=GEO
|class=Geomancy
|class=Geomancy
|type=Geomancy
|type=Geomancy
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|command=<nowiki>/ma "Geo-DEX" <stpc> </nowiki>
|command=<nowiki>/ma "Geo-DEX" <stpc> </nowiki>
|notes=*After learning the spell [[Indi-DEX]] and reaching level 49 [[Geomancer]], head to (E-8) in [[Behemoth's Dominion]] and click the [[Geomantic Reservoir]] while on Geomancer to learn '''{{PAGENAME}}'''.
|notes=*After learning the spell [[Indi-DEX]] and reaching level 49 [[Geomancer]], head to (E-8) in [[Behemoth's Dominion]] and click the [[Geomantic Reservoir]] while on Geomancer to learn '''{{PAGENAME}}'''.
**The quickest way to get there is to use the [[Unity Concord]] warp by selecting "Behemoth's Dominion" from the CL135 destination selection. The "Subjugation: Sovereign Behem." quest is not required to be set. You'll land at F-7, just North of the Geomantic Reservior.
*With 0 skill (lowest potency): +1 [[dexterity]]
*With 0 skill (lowest potency): +1 [[dexterity]]
*With 900 skill (maximum potency): +25 [[dexterity]]
*With 900 skill (maximum potency): +25 [[dexterity]]

Latest revision as of 18:29, 30 August 2019


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Geocolure Spell Information "Pages on this wiki that reference this item"
Description: Enhances Dexterity for party members within area of effect.
Type: Geomancy Skill: Geomancy
Target: Party Element: Element: Thunder
Casting Time: 8 seconds Recast Time: 24 seconds
Cost: 126MP Duration: Question
Range: Question
Cumulative Enmity: Question Volatile Enmity: Question
Command: /ma "Geo-DEX" <stpc> Geocolure
Spell/Job Level Information
Job Level Condition
Geomancer 49 Behemoth's Dominion (E-8)


Notes

  • After learning the spell Indi-DEX and reaching level 49 Geomancer, head to (E-8) in Behemoth's Dominion and click the Geomantic Reservoir while on Geomancer to learn Geo-DEX.
    • The quickest way to get there is to use the Unity Concord warp by selecting "Behemoth's Dominion" from the CL135 destination selection. The "Subjugation: Sovereign Behem." quest is not required to be set. You'll land at F-7, just North of the Geomantic Reservior.
  • With 0 skill (lowest potency): +1 dexterity
  • With 900 skill (maximum potency): +25 dexterity
    • Eminent Bell grants an additional: +6 dexterity
    • Dunna and Nepote Bell grant an additional: +10 dexterity
    • Idris grants an additional: +20 dexterity

References