Movement Speed

From FFXI Wiki

Movement speed is one of the few variables in FFXI that is entirely controlled clientside. It is also one of the few things that will unarguably improve your in game "quality of life." Running from place to place is the vast majority of what you do in FFXI, so moving 12% faster makes you almost 12% more efficient.

Base player maximum speed is 4 yalms per minute. With 12% movement speed, it is almost 4.5 yalms per minute.



Quantification

There are various third party ways of quantifying movement speed, but the simplest (and least plugin intensive) is this test:

  • Find a nice, flat, level piece of ground with an NPC 48' away.
  • Load the wait plugin and make a script that looks like this:
    • input /follow <t>
    • wait 12
    • input /echo There!
  • Initially, when you run the script it should pull you towards your target, and say "There!" pretty much exactly when you pause because you have hit the target's character model.
  • If the ground is a little uneven, it can be a little off. Adjust the "12" to be whatever works, set a very definite "cue" for yourself (like hitting the target's body), and note it.
  • Repeat the test using whatever movement speed you're interested in and find your new delay.
  • Old delay / New delay = Movement Speed.

Here is an example of how this can be used.

Enhancement Bonuses

Movement speed is directly affected by certain spells, abilities, and other enhancements:

The effects of spells, abilities, and equipment stack up to a certain limit (the only exception is that Mazurka and Chocobo Jig do not stack with one another). Mazurka, Chocobo Jig, and Bolter's Roll effects all wear off when the player performs any offensive ability or is attacked.

Temporary significant movement speed boosts (+100%) override all other movement speed bonuses and do not stack with any of them:

Equipment Bonuses

Note that while positive movement speed bonuses on equipment DO NOT stack (only the highest bonus equipped takes effect), negative movement speed equipment does stack. The enchantments of Sprinter's Shoes and Talaria do stack with other movement speed equipment, but they cannot be removed while their enchantments are in effect. While each job has at least one always active +12% or higher movement speed equipment piece available, some are considerably more difficult to acquire than others.

Item Level Slot Jobs Speed
Destrier Beret 1 Head All Jobs Latent
Pitchfork +1 1 Weapon All Jobs Costume
S. Bunny Hat +1 1 Head All Jobs Costume
Snow Bunny Hat 1 Head All Jobs Costume
Purple Race Silks 1 Body All Jobs Chocobo
Nin. Kyahan +1 74 Feet NIN Dusk to Dawn: 25%
Ninja Kyahan 54 Feet NIN Night: 25%
Fajin Boots 95 Feet THF RNG 18%
Iaso Boots 99 Feet WHM RDM BRD SCH 12%
Tandava Crackows 83 Feet DNC 12%
Aoidos' Cothrn. +1 81 Feet BRD 12%
Aoidos' Cothrn. +2 81 Feet BRD 12%
Danzo Sune-Ate 80 Feet SAM NIN 12%
Skadi's Jambeaux 75 Feet THF BST RNG COR 12%
Blood Cuisses 73 Legs RDM PLD DRK RNG DRG BLU COR 12%
Crimson Cuisses 73 Legs RDM PLD DRK RNG DRG BLU COR 12%
Herald's Gaiters 70 Feet MNK WHM BLM SMN SCH 12%
Hermes' Sandals 70 Feet WAR MNK COR PUP 12%
Hermes' Sandals +1 70 Feet WAR MNK COR PUP 12%
Desert Boots 62 Feet All Jobs Sandstorms: 12%
Desert Boots +1 62 Feet All Jobs Sandstorms: 12%
Storm Crackows 50 Feet All Jobs Assault: 12%
Areion Boots 20 Feet THF RNG 12%
Areion Boots +1 20 Feet THF RNG 12%
Strider Boots 20 Feet THF RNG 12%
Trotter Boots 20 Feet THF RNG 12%
Federation Aketon 1 Body All Jobs Conquest: 12%
Kingdom Aketon 1 Body All Jobs Conquest: 12%
Myth.Msk. Livery 1 Body All Jobs Campaign: 12%
Ptr.Prt. Livery 1 Body All Jobs Campaign: 12%
Republic Aketon 1 Body All Jobs Conquest: 12%
Ryl.Grd. Livery 1 Body All Jobs Campaign: 12%
Sprinter's Shoes 1 Feet All Jobs 12% (Ench.)
Talaria 1 Feet All Jobs 12% (Ench.)
Paean Boots 99 Feet WHM RDM BRD SCH 8%
Blitzer Poleyn 75 Legs WAR PLD DRK DRG SAM Augment-Icon.png: 8%
Desultor Tassets 75 Legs MNK THF BST RNG NIN BLU COR PUP DNC Augment-Icon.png: 8%
Tatsumaki Sitagoromo 75 Feet WHM BLM RDM BRD SMN SCH Augment-Icon.png: 8%
Plumb Boots 99 Feet All Jobs -12%
Lavalier +1 96 Neck All Jobs -12%
Mollusca Mantle 92 Back WAR MNK RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Oneiros Axe 88 Weapon WAR -12%
Oneiros Barbut 88 Head WAR PLD -12%
Scuta Cape 88 Back All Jobs -12%
Oily Trousers 74 Legs WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Gloves 72 Hands WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Gloves +1 72 Hands WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Jerkin 72 Body WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Jerkin +1 72 Body WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Ledelsens 72 Feet WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Ledelsens +1 72 Feet WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Mask 72 Head WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Mask +1 72 Head WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Trousers 72 Legs WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Dusk Trousers +1 72 Legs WAR RDM THF PLD DRK BST BRD RNG SAM NIN DRG BLU COR DNC -12%
Mahant Sandals 63 Feet MNK WHM BLM RDM PLD BRD RNG SMN BLU PUP SCH -12%
Raikiri 56 Weapon SAM -12%

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