Assault Points

From FFXI Wiki

When a player completes an Assault Mission, regardless of failure or success, they are rewarded with a certain amount of Assault Points (AP). Of course, with a successful run, the points are much larger while a failed run will award you only 100 points.

Calculating Assault Points

  • For mission specific Assault Points, please refer to this section of the Assault page.
  • There are several ways to increase or decrease the amount of points you receive at the end of a mission:
  • Increase: Designated party leader with an armband will receive a slight bonus
  • Increase: Completing the bare minimum for a mission will net you the regular points, but doing extra work will net you larger amounts of bonus points
  • Increase: Any party member who is completing a particular mission for the very first time will be awarded a slight bonus in points
  • Decrease or Increase: Certain missions have a penalty for not meeting additional requirements regardless of if your party had a successful run (For Example: The Imperial Treasure Retrieval mission has a base reward of 200 AP and each successful retrieval of a gem, will add another 133 AP to the pool. The more you collect, the more AP you gain, but if you're lazy and do not do the extra work, you will only receive the smallest amount of AP available)

Assault Point Rewards

As mercenaries complete Assault Missions, they will accumulate Assault Points. Points are specific to the 5 Assault zones and cannot be transferred or combined.

As a way to recognize the contributions of mercenaries, the Empire offers to exchange rare and powerful items for Assault Points in each zone.

Type Leujaoam Sanctum Mamool Ja
Training Grounds
Lebros Cavern Periqia Ilrusi Atoll
3,000 AP
Stoic Earring icon.png Stoic Earring Antivenom Earring icon.png Antivenom Earring Insomnia Earring icon.png Insomnia Earring Vision Earring icon.png Vision Earring Velocity Earring icon.png Velocity Earring
5,000 AP
Unfettered Ring icon.png Unfettered Ring Ebullient Ring icon.png Ebullient Ring Hale Ring icon.png Hale Ring Unyielding Ring icon.png Unyielding Ring Garrulous Ring icon.png Garrulous Ring
8,000 AP
Tempered Chain icon.png Tempered Chain Enlightened Chain icon.png Enlightened Chain Chivalrous Chain icon.png Chivalrous Chain Fortified Chain icon.png Fortified Chain Grandiose Chain icon.png Grandiose Chain
10,000 AP
Miraculous Cape icon.png Miraculous Cape Bullseye Cape icon.png Bullseye Cape Intensifying Cape icon.png Intensifying Cape Bushido Cape icon.png Bushido Cape Invigorating Cape icon.png Invigorating Cape
10,000 AP
Potent Belt icon.png Potent Belt Spectral Belt icon.png Spectral Belt Precise Belt icon.png Precise Belt Resolute Belt icon.png Resolute Belt Hurling Belt icon.png Hurling Belt
15,000 AP
Yigit Bulawa icon.png Yigit Bulawa Storm Tulwar icon.png Storm Tulwar Imperial Pole icon.png Imperial Pole Khanjar icon.png Khanjar Imperial Kaman icon.png Imperial Kaman
15,000 AP
Imperial Bhuj icon.png Imperial Bhuj Imperial Neza icon.png Imperial Neza Doombringer icon.png Doombringer Hotarumaru icon.png Hotarumaru Storm Zaghnal icon.png Storm Zaghnal
15,000 AP
Pahluwan Patas icon.png Pahluwan Patas Storm Tabar icon.png Storm Tabar Sayosamonji icon.png Sayosamonji Imperial Gun icon.png Imperial Gun Storm Fife icon.png Storm Fife
20,000 AP
Amir Kolluks icon.png Amir Kolluks Amir Boots icon.png Amir Boots Amir Korazin icon.png Amir Korazin Amir Puggaree icon.png Amir Puggaree Amir Dirs icon.png Amir Dirs
20,000 AP
Pln. Qalansuwa icon.png Pahluwan Qalansuwa Pln. Seraweels icon.png Pahluwan Seraweels Pln. Dastanas icon.png Pahluwan Dastanas Pln. Crackows icon.png Pahluwan Crackows Pln. Khazagand icon.png Pahluwan Khazagand
20,000 AP
Yigit Seraweels icon.png Yigit Seraweels Yigit Gages icon.png Yigit Gages Yigit Crackows icon.png Yigit Crackows Yigit Gomlek icon.png Yigit Gomlek Yigit Turban icon.png Yigit Turban