Dancer Guide By Kaius

From FFXI Wiki

Introduction

Support Jobs

Warrior

Dark Knight

Dragoon

Merits

Group 1
Name Description Level Notes
Step Accuracy Increase the accuracy of Steps by 3.
Haste Samba Effect Increase the effect of Haste Samba by 1.
Reverse Flourish Effect Increase TP gained via Reverse Flourish by 3.
Building Flourish Effect Increase Building Flourish accuracy by 2, attack power by 1%, and critical hit rating by 1%.
Group 2
Name Description Level Notes
Saber Dance Increases Double Attack rate, but renders waltzes unusable. Double Attack rate gradually decreases. Recast: 3min. Increase samba duration by 5%.
Fan Dance Reduces physical damage taken and increases enmity, but renders sambas unusable. Physical damage reduction gradually decreases with each hit taken. Recast: 3min. Shorten waltz recast time by 5%.
No Foot Rise Instantly grants additional finishing moves. Recast: 3min. Increase finishing moves granted by 1.
Closed Position Grants a bonus to accuracy and evasion when face-to-face with an enemy. Increase accuracy and evasion bonuses by 3.

Weapons

Twashtar (Level 119 III)

Terpsichore (Level 119 III)

Aeneas

Mpu Gandring (Level 119 III) A top tier option, but it comes with a very large (3,500,000+ gallimaufry) barrier to entry. If this is your chosen Prime and you do do enough Sortie to support the grind to stage 4 and beyond, then you will be rewarded with an incredible dagger.

Gleti's Knife A very potent off-hand, especially at high ranks. Sports an incredible array of useful stats including very high attack, triple attack, subtle blow II, and even 2% haste. With the lack of haste on the Reiki Yotai this 2% haste is actually quite useful in reaching the gear haste cap on many TP sets. Even with all of those benefits, it is often hard for me to justify using this weapon over the powerful Centovente -- unless the accuracy demands of the fight require it.

Crepuscular Knife A hard to obtain, potentially fun toy to play with, but it is hard to find the use-case for this when comparing it to other off-hand options such as Centovente and Gleti's Knife.

Centovente The 1000 TP Bonus, when paired with a Twashtar and all of the powerful post Odyssey/Sortie gear make this an absolute monster. The default off-hand option unless the non-item level accuracy becomes a hinderance to gaining TP.

Tauret Far easier to obtain than the REMAP options, and packs a significant punch. Obviously, Evisceration becomes your primary weapon skill - and with the proper (crit-focused) gear it can really shine in low-buff situations.

Gandring

Job-Specific Armor

Job Specific Equipment
Item Upgrade? Notes

Maxixi Tiara +3366px link=
Yes Take to at least 109 for Samba duration. Take it further for more Step accuracy.

Maxixi Casaque +3366px link=
Yes Bonuses for Waltz.

Maxixi Bangles +3366px link=
Mandatory Used in many weapon skill sets. Also Step accuracy.

Maxixi Tights +3366px link=
No Only for Skillchain Bonus. Meh.

Maxixi Toeshoes +3366px link=
Yes BiS Waltz Potency. Also Jig duration.

Horos Tiara +3366px link=
Enhances Trance effect.
Yes (ilvl 109) BiS Waltz Potency. Take to at least ilvl 109 for Trance augment.

Horos Casaque +3366px link=
Enhances No Foot Rise effect.
Yes (ilvl 109) Violet Flourish. Take to at least ilvl 109 for No Foot Rise augment.

Horos Bangles +3366px link=
Enhances Fan Dance effect.
No The Fan Dance bonus of -PDT only works if being worn. Don't bother.

Horos Tights +3366px link=
Enhances Saber Dance effect.
Maybe WSD +10 but is generally outshined by Nyame R20+ or Gleti's Breeches. Jig duration may be useful. Saber Dance bonus is minimal.

Horos T. Shoes +3366px link=
Enhances Closed Position effect.
Maybe For Step accuracy and lowering Step TP consumption.

Maculele Tiara +3366px link=
Mandatory Weapon Skill Damage +12%, and Critical hit rate +1 and Critical hit damage +31% for Climactic Flourish makes this piece nearly mandatory for all your weaponskills and will be used for all Climactic Flourish weapon skills.

Macu. Casaque +3366px link=
No Might have use in a Subtle Blow set but the Dual Wield +11 may become a hindrance and over cap you. -DT is useful at least.

Macu. Bangles +3366px link=
Yes Gain +1/+2 to your Reverse Flourish and some -DT.

Maculele Tights +3366px link=
Maybe Dagger skill and Tactical Parry bonus has some use for solo or tanking situations. PDL may have some use.

Macu. Toe Sh. +3366px link=
Yes Offers Store TP +12 and -DT TPing. Also bonuses for Feather Step (crit hit evasion down).

Maculele Earring366px link=
Skillchain Bonus +5/7/9 and Physical Damage Limit +7/9/11
Obtained from Old Cases from completing objectives in Sortie. The NQ has Accuracy and Magic Accuracy, the +1 has Store TP, and the +2 has Dex and AGI. It generally isn’t worthwhile until +1 with +2 being obviously better than +1. It will be used in your engaged sets and some high buff weapon skill sets to make use of the PDL.


Senuna's Capes


Augments Purpose/Uses Notes

+20 DEX
+20 Attack, +20 Accuracy
+10 DEX
+10 Double Attack
+5 Magic Evasion

  • TP set

+20 DEX
+20 Attack, +20 Accuracy
+10 DEX
+10 Weapon Skill Damage

  • For Rudra's Storm

+20 DEX
+20 Attack, +20 Accuracy
+10 DEX
+10 Critical Hit Rate

  • For Evisceration

+20 CHR
+20 Evasion, +20 Magic Evasion
+20 CHR
+10 Waltz Potency

  • For Waltz

+20 INT
+20 Magic Accuracy, +20 Magic Damage
+10 INT
+10 Fast Cast

  • For Fast Cast and Aeolian Edge
The following are situational and should be acquired last.

+20 STR
+20 Attack, +20 Accuracy
+20 INT
+10 Double Attack

  • For Pyrrhic Kleos

+20 STAT
+20 ATTRIBUTE, +20 ATTRIBUTE
+10 STAT
+10% ATTRIBUTE
-10% ATTRIBUTE

  • PLACEHOLDER NOTES

TP Sets

Glass Cannon
  Danger! See Notes
Notes:
  • 26% Gear Haste, 7 Dual Wield
  • This set caps haste with any weapons, but it is very squishy.
  • 18% PDT, 10% MDT


Hybrid (Gleti's Knife)
Notes:
  • 26% Gear Haste, 7 Dual Wield
  • Not haste capped without Gleti's Knife
  • 42% PDT, 23% MDT


Hybrid (Centovente)
Notes:
  • 25% Gear Haste, 7 Dual Wield
  • Haste capped without the 2% from Gleti's Knife
  • 42% PDT, 23% MDT


Full DT
Notes:
  • 25% Gear Haste, 7 Dual Wield
  • Haste cap without the 2% from Gleti's Knife
  • 53% PDT, 35% MDT
  • Compared to the -DT set on the community guide, this set provides: +1% Haste (making you haste capped with any weapon (!), +28 accuracy, +60 attack, +4 MDef, +15 DEF, +5 Subtle Blow II, +121 HP, +4 DEX, +7 AGI, +5 STR, and 2% chance of triple damage on triple attack, but sacrifices 7 STP, and 25 MEVA. The 1% additional haste is critical, and SBII should not be overlooked.

WS Sets

Sets based on the "All Jobs Damage Simulator and Gear Sets" by Izanami. Some may have been modified slightly based on my own experience. Also, always remember there is generally no single best set for all situations (or even 2 best sets (standard / high attack). Every fight is unique.


Rudra's Storm
Mid Buff  
High Buff  


Evisceration
Mid Buff  
High Buff  


Exenterator
Mid Buff  
High Buff  


Shark Bite
Mid Buff  
High Buff  


Aeolian Edge

Job Ability Sets

No Foot Rise


Trance


Waltz
Notes: Waltz Potency caps at 50%. Benefits from additional CHR.



Waltz (Self)
Notes: Waltz Received caps at 30%



Samba


Jig


Step


Animated Flourish
Notes: Stack +enmity pieces. There are several options for this so pick what is available or easy for you. Could also be used if /WAR with Provoke.


Violent Flourish
Notes: Accuracy affects if the ability hits. Magic accuracy will determine how potent and long the stun lasts.


Desperate Flourish


Reverse Flourish
Notes: Use Refractive crystals on the reive cape.


Striking Flourish


Climactic Flourish

Idle and Misc. Sets

Idle
Notes:
  • Mix of defensive stats, regen, and regain
  • Many other options to choose from. Use Carrier's Sash if concerned about too much HP fluctuation.
  • Malignance if you want more MEva (at the expense of MDT/Regain)


Fast Cast
  68% Fast Cast
Notes: Use Passion Jacket for Utsusemi Fast Cast +10.

Skillchains

Resources