The Voracious Resurgence | |
| Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
| Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3/+4 Relic: +1/+2 • iL109 • iL119/+2/+3/+4 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
SE Apollyon (119)
| Connected Zone | SE Apollyon (119) | Arrives at | ||
|---|---|---|---|---|
| Apollyon Entrance (119) | ?-? | ?-? | ||
| Apollyon Entrance (119) | ?-? | ?-? | ||
Zone Information
Climbing floors within Apollyon is done by navigating the floor to a Swirling Vortex which must be examined to open a selection menu of available floors to choose from. Once chosen, the player will teleport/transport immediately to the selected floor.
- Monsters taking actions against players trying to use the Swirling Vortex will be met with an error message in their chat log displaying "Event skipped," which will immediately cancel them from the menu. For this reason, it is ideal to sleep or break the monster engaged with you, or bind it some safe distance away from the Swirling Vortex to allow safe passage. Players can also be menu skipped by other players taking actions against them while in-menu.
All enemies in all zones and sectors of Limbus carry an innate -50% damage taken. Coupled with any special resistances the family classification may have, this can greatly diminish the amount of damage a target will take. Many foes within Apollyon will link using their standard type of detection (e.g. - Leeches will link by sound, where Demons will link by sight.) This makes pulling one target at a time somewhat difficult at times. To make matters more interesting, the monsters all have a 1 minute respawn timer from the moment one is defeated.
Standard practice is to sneak and invisible to the end of the floor and pull a handful of the monsters closest to the Swirling Vortex, sleeping/breaking remaining unnecessary targets when the temporary item related to the current floor is obtained, and teleporting to the next floor.
Apollyon sectors have varying family-type encounters, holding mostly variants of different monsters within the same family as you climb each floor. For the monsters in SE Apollyon you will find many variants of Lizards:
- Lizards
- Raptors (White, Green, Red)
- Efts
- Adamantoise
- Peistes
- Bugards
Between these, you will encounter a couple types of Dragons as well:
- Wyverns
- Shadow Dragons
- It is important to note that these are not Dahak variants and silence will not prevent the use of their "Song" abilities such as Voidsong which will remove all status enhancements and negative status effects from all players within the area of effect as well as the monster.
Defeating a specified number of foes on each floor will award each player with a temporary item labeled with the Area, Sector, and Floor number the item was obtained from (e.g. obtaining the appropriate amount of data for SE Apollyon floor 1 gives the SE Apollyon #1 temporary item.)
Support Effects within Apollyon SE
| Limbus Special Support Effects | ||
|---|---|---|
| Effect Name | Support Effect | Acquisition/Upgrade Conditions |
| Dilineated Grace | Open the Temenos treasure chest. | |
| Angelic Grace | Open the Apollyon treasure chest. | |
| Vital Grace | Be in possession of: Dilineated Grace & Angelic Grace | |
- The above support effects will grow more effective/potent based on how many treasure chests are opened. The number of times these chests have been opened are recorded for each World. All participants on the same world receive the same support effects within Limbus.
Maps
|
Notorious Monsters
| Notorious Monsters | ||||
|---|---|---|---|---|
| Lv. | Name | Genus | Drops | Map |
| |
||||
- There will periodically be one monster among all the various families in the zone that will check "Impossible to gauge!" This NM, when defeated, will spawn a shimmering point on the ground somewhere labeled ???. Upon examining the point, the player will be rewarded with 3,000 bonus "Apollyon Units."
Adversaries
| Adversaries | ||||
|---|---|---|---|---|
| Lv. | Name | Genus | Drops | Spawns |
| 119-130 | Apollyon Shadow Dragon WAR |
Dragons | Floor 1 & 2 | |
| 119-130 | Apollyon Lizard WAR |
Lizard | Floor 1 | |
| 119-130 | Apollyon Raptor WAR |
Lizard | Floor 1 & 2 (White) Floor 2 & 3 (Green) Floor 4 (Red) | |
| 119-130 | Apollyon Eft WAR |
Lizard | Floor 1 | |
| 119-130 | Apollyon Adamantoise PLD |
Lizard | Floor 2 & 3 | |
| 119-130 | Apollyon Peiste WAR |
Lizard | Floor 3 & 4 | |
| 119-130 | Apollyon Bugard WAR |
Lizard | Floor 3 & 4 | |
| 119-130 | Apollyon Wyvern WAR |
Dragons | Floor 4 | |
