Ongo: Difference between revisions

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|Notes=
|Notes=
*Starts out with a significant -Damage Taken status.
*Starts out with a significant -Damage Taken status.
**In order to open proper damage window, Red & Blue proc's are necessary.
:*In order to open proper damage window, triggering Red & Blue weaknesses are necessary.
***Window must be consistently opened via proc's.
::*Window must be consistently opened via proc's.
:::*Subsequent [[File:Blue.png|link=]] Blue weaknesses will further reduce Ongo's -Damage Taken status.
*{{color|earth|Earth}} damage, {{Icon|scission sc}} Scission, {{Icon|gravitation sc}} Gravitation, and {{Icon|dark sc}} Darkness Skillchains will open [[File:Red.png|link=]] Red Proc window.
*Magic bursting {{color|earth|Earth}} damage will then [[File:Blue.png|link=]] Blue Proc, remove the fetters, and close the red proc window.
*{{color|earth|Earth}} damage, {{Icon|scission sc}} Scission, {{Icon|gravitation sc}} Gravitation, and {{Icon|dark sc}} Darkness Skillchains will trigger the [[File:Red.png|link=]] Red weakness and open the window for a subsequent Blue weakness.
*Magic bursting {{color|earth|Earth}} damage will then trigger [[File:Blue.png|link=]] Blue weakness, remove the fetters, and close the red proc window.
:*Multiple magic bursts during the same the skillchain step are required. Two bursts first time, three the second, etc.
:*Multiple magic bursts during the same the skillchain step are required. Two bursts first time, three the second, etc.
*Has a {{color|thunder|Shock}} effect which may come from Fetters, roughly 150 HP/tick.
*Has a {{color|thunder|Shock}} effect which may come from Fetters, roughly 150 HP/tick.

Revision as of 04:24, 10 May 2021

General Notes
  • Starts out with a significant -Damage Taken status.
  • In order to open proper damage window, triggering Red & Blue weaknesses are necessary.
  • Window must be consistently opened via proc's.
  • Subsequent Blue.png Blue weaknesses will further reduce Ongo's -Damage Taken status.
  • Earth damage, Scission SC Icon.png Scission, Gravitation SC Icon.png Gravitation, and Dark SC Icon.png Darkness Skillchains will trigger the Red.png Red weakness and open the window for a subsequent Blue weakness.
  • Magic bursting Earth damage will then trigger Blue.png Blue weakness, remove the fetters, and close the red proc window.
  • Multiple magic bursts during the same the skillchain step are required. Two bursts first time, three the second, etc.
  • Has a Shock effect which may come from Fetters, roughly 150 HP/tick.
    • Caution: Similar to Wildskeeper Reive & Delve variants, Shock effect will not wear after dying. Depending on time remaining, keep a Panacea ready or Erase it away.
  • Fetters deal magic damage at a fast paced interval but don't hit hard. Main damage from this NM is the DoT from Shock.
Ongo
Category-Waktza.jpg
Adversary
Type Birds
Family Waktza
Job
Class Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone Rewards Abilities Spells
  Sheol - Gaol
FFXIDB Icon v3.png

     
Key Item Information on Ongo
Allows players to purchase the Agwu's equipment.
Thunder V
Thunder VI
Level Aggro Links Detects HP DEF EVA Magic DEF
Question Question
Assisted By Title Traits MP
Ongo Obliterator Question


Abilities

Ability Y' Area Target Type Effect Copy Image.png Condition
Brownout Conal Magical Damage Element: Thunder Blind.
Crashing Thunder AoE Magical Damage Element: Thunder Magic Defense Down; Opens Red Proc Window.
Reverberating Cry AoE Magical Damage Element: Thunder Damage.
Reverse Current AoE Magical Damage Element: Thunder Low Damage.
Sparkstorm Conal Magical Damage Element: Thunder Damage.
Static Prison AoE Magical Damage Element: Thunder Used below 50% hp.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Type: Physical-Magical-Breath-Buff · Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.