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Category:Campaign Ops
| In order to turn the tide of the war in their favor, each Nation is conducting a series of Campaign Operations. Much like the Campaign Battles, the successful completion of these Operations will result in rewards of Experience Points and Allied Notes. Participating in a Campaign Ops requires one "Op Credits," granted to all Campaign participants once per Vana'diel day and can be stored by the NPC up to a maximum of 7 credits. Obtaining the Key Item "Rhapsody in Mauve" will reduce the refresh of Op Credits to one per 10 Earth minutes, but the maximum of 7 credits remains unchanged. Players under level 10 will be unable to gain exp through Campaign Ops, but Allied Notes remain unaffected.
Campaign Ops are accessible depending on Campaign Medals the player undertaking them has earned, control (or lack there of) of various Regions, repeated clears of lower tier Ops, and the condition and strategies of the Nation. A myriad of Operations and settings are available, including varying levels of difficulty, solo-play specific settings, short-time operations, non-combative operations, and more. Players without the Ops activated or accessible can still assist those who are undertaking them. Players will receive Experience the moment the objective is complete(or in the case of instanced areas, once the objective is complete and they leave the area). They will receive Allied Notes after speaking to the Campaign Ops NPC they received the assignment from.
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Participating in Campaign Ops
Each Nation will have their own officials and specific Missions. The sections below will serve a general guide for what is available at each counter of the Nations. For more detailed information on each Operation, please visit their respective sections below.
Participating in Campaign Ops requires players to first align themselves with a faction of the Crystal War by completing the initiation quest. San d'Oria's Knights of the Iron Ram can be joined after completing the quest Steamed Rams. Bastok's Republican Legion's Fourth Divison can be joined after completing the quest The Fighting Fourth. Windurst's The Cobras can joined after completing the quest Snake on the Plains. Only members of a specific faction can accept and complete ops from that nation. Switching to another faction will not result in any Op Credit loss.
Campaign Ops can be accepted by speaking to the allied Campaign Ops NPC within the Nation's capital. San d'Oria's Rasdinice is at (I-9). Bastok's Hieronymus is at (E-8). Windurst's Emhi Tchaoryo is at (H-9) of Windurst Waters (S).
- Resource procurement Campaign Ops require meeting at a Nation's Quartermaster(named as so): (H-9) in Southern San d'Oria (S), (H-9) in Bastok Markets (S), and (F-9) in Windurst Waters (S).
- Supply manufacture Campaign Ops require meeting at a Nation's Adjutant(named as so): (D-8) in Southern San d'Oria (S), (J-9) in Bastok Markets (S), and (F-9) in Windurst Waters (S).
- Several Ops require players to enter an instanced area(Everbloom Hollow, Ruhotz Silvermines, or Ghoyu's Reverie, based on nation) with entrances scattered around Shadowreign areas either named Allied Ensign, Beastman Ensign, or Fortilace, based on Op type. They may be completed by a single player or a party of up to six players. The leader of the party must have the Op activated and will lead players into the area. When the objective is completed, players can leave the area by examining the Dawn Aureola or Twilight Aureola. Doing so before completing the objective will result in a failure. Players will only receive Experience Points if they are within targeting distance
of the Aureola. Players who are not currently doing the Ops can still enter and assist and still receive the Experience Point reward. The Ops will not be marked completed in their mission menu.
- Southern San d'Oria (S) Campaign Ops NPC: Rasdinice (I-9).
- Quartermaster (H-9) left side of Victory Square.
- Adjutant (D-8) just past the Leathercraft Guild.
- Bastok Markets (S) Campaign Ops NPC: Hieronymus (E-8).
- Quartermaster (H-9) south of the Goldsmith's Guild.
- Adjutant (J-9) north side of Gold Street.
- Windurst Waters (S) Campaign Ops NPC: Emhi Tchaoryo (H-9, North).
- Quartermaster (F-9, North) in front of Timbre Timbers Tavern.
- Adjutant (F-9, North) in Huntsman's Court.
| Resource procurement | |||
|---|---|---|---|
| Mission | Objective | Server Unlock | Rank Requirement |
| Stock and Awe I (S) (B) (W) |
Give needed supplies to your nation. | Bronze Ribbon of Service § | |
| Stock and Awe II (S) (B) (W) |
Give needed supplies to your nation. | Stock and Awe I x16 | Allied Ribbon of Glory §§§§ |
| Stock and Awe III (S) (B) (W) |
Give needed supplies to your nation. | Stock and Awe II x16 | Golden Star §§§§ |
| Stock and Awe IV (S) (B) (W) |
Give needed supplies to your nation. | Stock and Awe III x16 | Brass Wings of Service § |
| Materiel Storm I (S) (B) (W) |
Give needed supplies to your nation. | Brass Ribbon of Service §§ | |
| Materiel Storm II (S) (B) (W) |
Give needed supplies to your nation. | Material Storm I x16 | Sterling Star §§ |
| Materiel Storm III (S) (B) (W) |
Give needed supplies to your nation. | Material Storm II x16 | Iron Emblem of Service §§ |
| Materiel Storm IV (S) (B) (W) |
Give needed supplies to your nation. | Material Storm III x16 | Mythril Wings of Service §§ |
| Search and Seizure I (S) (B) (W) |
Attack and defeat any suppliers, seize the cargo and return it. | Stock and Awe II x16 & Materiel Storm II x16 |
Golden Star §§§§ |
| Supply transport | |||
|---|---|---|---|
| Mission | Objective | Server Unlock | Rank Requirement |
| Vanguard-X I (S) (B) (W) |
Escort a Reinforcement to the outpost. | nation must control a field zone. | Bronze Ribbon of Service § |
| Vanguard-X II (S) (B) (W) |
Escort a Reinforcement to the outpost. | Vanguard-X I x16 | Allied Ribbon of Glory §§§§ |
| Vanguard-X III (S) (B) (W) |
Escort a Reinforcement to the outpost. | Vanguard-X II x16 | Allied Ribbon of Glory §§§§ |
| Vanguard-X IV (S) (B) (W) |
Escort a Reinforcement to the outpost. | Your Nation controls an Northlands Field. | Golden Star §§§§ |
| Crimson Domino I (S) (B) (W) |
Bring supplies to a local stronghold. | nation must contol a field zone. | Brass Ribbon of Service §§ |
| Crimson Domino II (S) (B) (W) |
Bring supplies to a local stronghold. | Crimson Domino I x16 | Sterling Star §§ |
| Crimson Domino III (S) (B) (W) |
Bring supplies to a local stronghold. | Crimson Domino II x16 | Iron Emblem of Service §§ |
| Crimson Domino IV (S) (B) (W) |
Bring supplies to a local stronghold. | Your Nation controls an Northlands Field. | Iron Emblem of Service §§ |
| Bridge Too Far I (S) (B) (W) |
Assist in devising a plan to secure safe supply transport. | Vanguard-X II x16 & Crimson Domino II x16 |
Allied Ribbon of Glory §§§§ |
| Security | |||
|---|---|---|---|
| Mission | Objective | Server Unlock | Rank Requirement |
| Streetsweeper I (S) (B) (W) |
Find a Suspicious Object in town. | Bronze Ribbon of Service § | |
| Streetsweeper II (S) (B) (W) |
Find a Suspicious Object in town. | Streetsweeper I x16 | Allied Ribbon of Glory §§§§ |
| Streetsweeper III (S) (B) (W) |
Find a Suspicious Object in town. | Streetsweeper II x16 | Golden Star §§§§ |
| Delta Strike I (S) (B) (W) |
Patrol local territories and eliminate any immediate threats. | Brass Ribbon of Service §§ | |
| Delta Strike II (S) (B) (W) |
Patrol local territories and eliminate any immediate threats. | Delta Strike I x16 | Sterling Star §§ |
| Delta Strike III (S) (B) (W) |
Patrol local territories and eliminate any immediate threats. | Delta Strike II x16 | Iron Emblem of Service §§ |
| Steel Resolve I (S) (B) (W) |
Fortify strongholds against siege turrets. | Bronze Ribbon of Service § | |
| Steel Resolve II (S) (B) (W) |
Fortify strongholds against siege turrets. | Steel Resolve I x16 | Allied Ribbon of Glory §§§§ |
| Steel Resolve III (S) (B) (W) |
Fortify strongholds against siege turrets. | Steel Resolve II x16 | Golden Star §§§§ |
| Steel Resolve IV (S) (B) (W) |
Fortify strongholds against siege turrets. | Your Nation controls an Northlands Field. | Brass Wings of Service § |
| Magna Cache I (S) (B) (W) |
Contribute to the expansion of the provision storehouse. | Brass Ribbon of Service §§ | |
| Magna Cache II (S) (B) (W) |
Contribute to the expansion of the provision storehouse. | Steel Resolve I x16 | Sterling Star §§ |
| Magna Cache III (S) (B) (W) |
Contribute to the expansion of the provision storehouse. | Steel Resolve II x16 | Iron Emblem of Service §§ |
| Hazardous Materials (S) (B) (W) |
Carry hazardous materials to the stronghold. | Your Nation controls an Northlands Field. | Iron Emblem of Service §§ |
| Supply manufacture | |||
|---|---|---|---|
| Mission | Objective | Server Unlock | Rank Requirement |
| Crystal Fist I (S) (B) (W) |
Lend your crafting knowledge to unskilled crafters. | Bronze Ribbon of Service § | |
| Crystal Fist II (S) (B) (W) |
Lend your crafting knowledge to unskilled crafters. | Crystal Fist I x16 | Allied Ribbon of Glory §§§§ |
| Crystal Fist III (S) (B) (W) |
Lend your crafting knowledge to unskilled crafters. | Crystal Fist II x16 | Golden Star §§§§ |
| Crystal Fist IV (S) (B) (W) |
Lend your crafting knowledge to unskilled crafters. | Crystal Fist III x16 | Mythril Wings of Service §§ |
| Iron Anvil I (S) (B) (W) |
Lend your crafting knowledge to crafting adepts. | Brass Ribbon of Service §§ | |
| Iron Anvil II (S) (B) (W) |
Lend your crafting knowledge to crafting adepts. | Iron Anvil I x16 | Sterling Star §§ |
| Iron Anvil III (S) (B) (W) |
Lend your crafting knowledge to crafting adepts. | Iron Anvil II x16 | Iron Emblem of Service §§ |
| Iron Anvil IV (S) (B) (W) |
Lend your crafting knowledge to crafting adepts. | Iron Anvil III x16 | Mythril Wings of Service §§ |
| Offensive operations | |||
|---|---|---|---|
| Mission | Objective | Server Unlock | Rank Requirement |
| Smokescreen I (S) (B) (W) |
Join a campaign battle and assist in our nation's siege of an enemy stronghold. | Beastmen must control a local field. | Bronze Ribbon of Service § |
| Smokescreen II (S) (B) (W) |
Join a campaign battle and assist in our nation's siege of an enemy stronghold. | Smokescreen I x16 | Allied Ribbon of Glory §§§§ |
| Smokescreen III (S) (B) (W) |
Join a campaign battle and assist in our nation's siege of an enemy stronghold. | Smokescreen II x16 | Golden Star §§§§ |
| Smokescreen IV (S) (B) (W) |
Join a campaign battle and assist in our nation's siege of an enemy stronghold. | Smokescreen III x16 | |
| Smokescreen V (S) (B) (W) |
Join a campaign battle and assist in our nation's siege of the Northlands. | Beastmen must control a northlands zone aside from Throne Room and may also have some local control minimums. | |
| Splitting Heirs (S) Cracking Shells (B) Plucking Wings (W) |
Travel to the beastmen stronghold and defeat its leader. | Allied forces must control the beastmen stronghold. | |
| Kinslayer: Baileys (S) (B) (W) |
Go to Castle Zvahl Baileys (S) and defeat a single Shadowguard Demon. | Allied forces must control a Castle Zhval. |
Moonlight Medal §§ |
| Kinslayer: Keep (S) (B) (W) |
Go to Castle Zvahl Keep (S) and defeat a single Shadowguard Demon. | Kinslayer: Baileys x16 |
Moonlight Medal §§ |
| Fiat Lux (S) (B) (W) |
Go to Throne Room (S) and defeat a The Shadow Lord. | Allied forces must control all Northland zones aside from the Throne Room. | Medal of Altana §§§§ |
| Pit Spider I (S) (B) (W) |
Ambush one of the enemy's supply caravans. | Brass Ribbon of Service §§ | |
| Pit Spider II (S) (B) (W) |
Ambush one of the enemy's supply caravans. | Pit Spider I x16 | Sterling Star §§ |
| Pit Spider III (S) (B) (W) |
Ambush one of the enemy's supply caravans. | Pit Spider II x16 | |
| By Light of Fire I (S) (B) (W) |
Travel to Beastmen Ensign, obliterate the beastmen campground in Everbloom Hollow. | Pit Spider II x16 |
Mythril Wings of Service §§ |
| Defensive operations | |||
|---|---|---|---|
| Mission | Objective | Server Unlock | Rank Requirement |
| Aegis Scream I (S) (B) (W) |
Fend off a beastman siege against one of your nation's strongholds. | Must control a local field zone. | Bronze Ribbon of Service § |
| Aegis Scream II (S) (B) (W) |
Fend off a beastman siege against one of your nation's strongholds. | Aegis Scream I x16 | Allied Ribbon of Glory §§§§ |
| Aegis Scream III (S) (B) (W) |
Fend off a beastman siege against one of your nation's strongholds. | Aegis Scream II x16 | Golden Star §§§§ |
| Aegis Scream IV (S) (B) (W) |
Fend off a beastman siege against one of your nation's strongholds. | Aegis Scream III x16 | Brass Wings of Service § |
| Aegis Scream V (S) (B) (W) |
Fend off a beastman siege against one of your nation's strongholds. | Your nation must Control a Northlands field. | Starlight Medal § |
| Granite Rose I (S) (B) (W) |
Aid soldiers defending Everbloom Hollow against the Orcs. | Brass Ribbon of Service §§ | |
| Granite Rose II (S) (B) (W) |
Aid soldiers defending Everbloom Hollow against the Orcs. | Granite Rose I x16 | Sterling Star §§ |
| Granite Rose III (S) (B) (W) |
Aid soldiers defending Everbloom Hollow against the Orcs. | Granite Rose II x16 | Iron Emblem of Service §§ |
| Intel gathering | |||
|---|---|---|---|
| Mission | Objective | Server Unlock | Rank Requirement |
| Hawk Eye I (S) (B) (W) |
Gather intelligence from an enemy fortress. | Beastmen control a local field. | Bronze Ribbon of Service § |
| Hawk Eye II (S) (B) (W) |
Gather intelligence from an enemy fortress. | Hawk Eye I x16 | Allied Ribbon of Glory §§§§ |
| Hawk Eye III (S) (B) (W) |
Gather intelligence from an enemy fortress. | Hawk Eye II x16 | Golden Star §§§§ |
| Hawk Eye IV (S) (B) (W) |
Gather intelligence from an enemy fortress. | Beastmen control a Northlands field. | Holyknight Emblem §§§§ |
| Prying Eyes I (S) (B) (W) |
Infiltrate the beastmen stronghold and obtain intel on defensive capabilities and weapon stores. | Beastmen control their stronghold. | Brass Wings of Service § |
| Prying Eyes II (S) (B) (W) |
Infiltrate Castle Zvahl and obtain intel on weapon stores and unidentified military devices. | Beastmen control a Northlands field. | |
| Deep Cover I (S) (B) (W) |
Gather surveillance of enemy equipment. | ||
| Deep Cover II (S) (B) (W) |
Gather surveillance of enemy equipment. | Deep Cover I x16 | |
| Deep Cover III (S) (B) (W) |
Gather surveillance of enemy equipment. | Deep Cover II x16 | |
| Slaughterhouse I (S) (B) (W) |
Destroy key location(s) in enemy fortress. | Beastmen control a local field. | Brass Ribbon of Service §§ |
| Slaughterhouse II (S) (B) (W) |
Destroy key location(s) in enemy fortress. | Slaughterhouse I x16 | Sterling Star §§ |
| Slaughterhouse III (S) (B) (W) |
Destroy key location(s) in enemy fortress. | Slaughterhouse II x16 | |
| Slaughterhouse IV (S) (B) (W) |
Destroy key location(s) in a Northlands enemy fortress. | Beastmen control a Northlands field. | Mythril Wings of Service §§ |
| Bailey Borer (S) (B) (W) |
Destroy the Zvahl Fortalice in Zvahl (S) zones. | Allied Forces control Xarcabard (S) & Beaucedine Glacier (S) |
Wings of Honor §§§§ |
| Frozen Flame (S) (B) (W) |
Use a prototype weapon. | Beastmen control Northlands and Slaughterhouse |
Moonlight Medal §§ |
| Military training | |||
|---|---|---|---|
| Mission | Objective | Server Unlock | Rank Requirement |
| Brave Dawn I (S) (B) (W) |
Assist in the training of a new recruit. | Bronze Ribbon of Service § | |
| Brave Dawn II (S) (B) (W) |
Assist in the training of a new recruit. | Brave Dawn I x16 | Allied Ribbon of Glory §§§§ |
| Brave Dawn III (S) (B) (W) |
Assist in the training of a new recruit. | Brave Dawn II x16 | Golden Star §§§§ |
| Cut and Cauterize I (S) (B) (W) |
Assist in the medical training of some new recruits. | ||
| Cut and Cauterize II (S) (B) (W) |
Assist in the medical training of some new recruits. | Cut and Cauterize I x16 | |
| Cut and Cauterize III (S) (B) (W) |
Assist in the medical training of some new recruits. | Cut and Cauterize II x16 | |
Related Information
Pages in category "Campaign Ops"
The following 200 pages are in this category, out of 221 total.
(previous page) (next page)A
B
- Bailey Borer (B)
- Bailey Borer (S)
- Bailey Borer (W)
- Brave Dawn I (B)
- Brave Dawn I (S)
- Brave Dawn I (W)
- Brave Dawn II (B)
- Brave Dawn II (S)
- Brave Dawn II (W)
- Brave Dawn III (B)
- Brave Dawn III (S)
- Brave Dawn III (W)
- Bridge Too Far I (B)
- Bridge Too Far I (S)
- Bridge too far i (w)
- Bridge Too Far I (W)
- By Light of Fire I (B)
- By Light of Fire I (W)
C
- Cracking Shells (B)
- Crimson Domino I (B)
- Crimson Domino I (S)
- Crimson Domino I (W)
- Crimson Domino II (B)
- Crimson Domino II (S)
- Crimson Domino II (W)
- Crimson Domino III (B)
- Crimson Domino III (S)
- Crimson Domino III (W)
- Crimson Domino IV (B)
- Crimson Domino IV (S)
- Crimson Domino IV (W)
- Crystal Fist I (B)
- Crystal Fist I (S)
- Crystal Fist I (W)
- Crystal Fist II (B)
- Crystal Fist II (S)
- Crystal Fist II (W)
- Crystal Fist III (B)
- Crystal Fist III (S)
- Crystal Fist III (W)
- Crystal Fist IV (B)
- Crystal Fist IV (S)
- Crystal Fist IV (W)
- Cut and Cauterize (S)
- Cut and Cauterize I (B)
- Cut and Cauterize I (S)
- Cut and Cauterize I (W)
- Cut and Cauterize II (B)
- Cut and Cauterize II (S)
- Cut and Cauterize II (W)
- Cut and Cauterize III (B)
- Cut and Cauterize III (S)
- Cut and Cauterize III (W)
D
- Deep Cover I (B)
- Deep Cover I (S)
- Deep Cover I (W)
- Deep Cover II (B)
- Deep Cover II (S)
- Deep Cover II (W)
- Deep Cover III (B)
- Deep Cover III (S)
- Deep Cover III (W)
- Defensive operations
- Delta Strike I (B)
- Delta Strike I (S)
- Delta Strike I (W)
- Delta Strike II (B)
- Delta Strike II (S)
- Delta Strike II (W)
- Delta Strike III (B)
- Delta Strike III (W)
G
H
I
K
M
- Magna Cache I (B)
- Magna Cache I (W)
- Magna Cache II (B)
- Magna Cache II (W)
- Magna Cache III (B)
- Magna Cache III (W)
- Materiel Storm I (B)
- Materiel Storm I (S)
- Materiel Storm I (W)
- Materiel Storm II (B)
- Materiel Storm II (S)
- Materiel Storm II (W)
- Materiel Storm III (B)
- Materiel Storm III (S)
- Materiel Storm III (W)
- Materiel Storm IV (B)
- Materiel Storm IV (S)
- Materiel Storm IV (W)
- Military training
P
S
- Search and Seizure I (B)
- Search and Seizure I (S)
- Search and Seizure I (W)
- Security
- Slaughterhouse I (B)
- Slaughterhouse I (W)
- Slaughterhouse II (B)
- Slaughterhouse II (W)
- Slaughterhouse III (B)
- Slaughterhouse III (W)
- Slaughterhouse IV (B)
- Slaughterhouse IV (S)
- Slaughterhouse IV (W)
- Smokescreen I (B)
- Smokescreen I (S)
- Smokescreen I (W)
- Smokescreen II (B)
- Smokescreen II (W)
- Smokescreen III (B)
- Smokescreen III (W)
- Smokescreen V (S)
- Splitting Heirs (S)
- Steel Resolve I (B)
- Steel Resolve I (S)
- Steel Resolve I (W)
- Steel Resolve II (B)
- Steel Resolve II (W)
- Steel Resolve III (B)
- Steel Resolve III (W)
- Steel Resolve IV (W)
- Stock and Awe I (B)
- Stock and Awe I (S)
- Stock and Awe I (W)
- Stock and Awe II (B)
- Stock and Awe II (S)
- Stock and Awe II (W)
- Stock and Awe III (B)
- Stock and Awe III (S)
- Stock and Awe III (W)
- Stock and Awe IV (B)
- Stock and Awe IV (S)
- Stock and Awe IV (W)
- Streetsweeper I (B)
- Streetsweeper I (S)